Module: wine Branch: master Commit: a9fb81b2edceadc58eb84ed9e920d19719a05330 URL: http://source.winehq.org/git/wine.git/?a=commit;h=a9fb81b2edceadc58eb84ed9e9...
Author: Stefan Dösinger stefan@codeweavers.com Date: Mon Mar 10 22:15:22 2008 +0100
wined3d: Only adjust windows in fullscreen mode to the screen.
---
dlls/wined3d/device.c | 4 ++-- 1 files changed, 2 insertions(+), 2 deletions(-)
diff --git a/dlls/wined3d/device.c b/dlls/wined3d/device.c index 3f2d57e..32f6c64 100644 --- a/dlls/wined3d/device.c +++ b/dlls/wined3d/device.c @@ -2337,8 +2337,8 @@ static HRESULT WINAPI IWineD3DDeviceImpl_SetDisplayMode(IWineD3DDevice *iface, U This->ddraw_height = pMode->Height; This->ddraw_format = pMode->Format;
- /* Only do this with a window of course */ - if(This->ddraw_window) + /* Only do this with a window of course, and only if we're fullscreened */ + if(This->ddraw_window && This->ddraw_fullscreen) MoveWindow(This->ddraw_window, 0, 0, pMode->Width, pMode->Height, TRUE);
/* And finally clip mouse to our screen */