Module: wine Branch: master Commit: 23de061d2f8347d8131909bc137c9b4a536d58e9 URL: https://source.winehq.org/git/wine.git/?a=commit;h=23de061d2f8347d8131909bc1...
Author: Zebediah Figura z.figura12@gmail.com Date: Tue Jan 28 22:45:13 2020 -0600
d3d8: Stop setting the device state when setting the default ZENABLE and POINTSIZE_MIN states.
Signed-off-by: Zebediah Figura z.figura12@gmail.com Signed-off-by: Henri Verbeet hverbeet@codeweavers.com Signed-off-by: Alexandre Julliard julliard@winehq.org
---
dlls/d3d8/device.c | 6 ------ 1 file changed, 6 deletions(-)
diff --git a/dlls/d3d8/device.c b/dlls/d3d8/device.c index b0a0491890..71717852bb 100644 --- a/dlls/d3d8/device.c +++ b/dlls/d3d8/device.c @@ -927,9 +927,6 @@ static HRESULT WINAPI d3d8_device_Reset(IDirect3DDevice8 *iface, wined3d_stateblock_set_render_state(device->state, WINED3D_RS_POINTSIZE_MIN, 0); wined3d_stateblock_set_render_state(device->state, WINED3D_RS_ZENABLE, !!swapchain_desc.enable_auto_depth_stencil); - wined3d_device_set_render_state(device->wined3d_device, WINED3D_RS_POINTSIZE_MIN, 0); - wined3d_device_set_render_state(device->wined3d_device, WINED3D_RS_ZENABLE, - !!swapchain_desc.enable_auto_depth_stencil); device_reset_viewport_state(device); device->device_state = D3D8_DEVICE_STATE_OK; } @@ -3769,9 +3766,6 @@ HRESULT device_init(struct d3d8_device *device, struct d3d8 *parent, struct wine wined3d_stateblock_set_render_state(device->state, WINED3D_RS_ZENABLE, !!swapchain_desc.enable_auto_depth_stencil); wined3d_stateblock_set_render_state(device->state, WINED3D_RS_POINTSIZE_MIN, 0); - wined3d_device_set_render_state(device->wined3d_device, - WINED3D_RS_ZENABLE, !!swapchain_desc.enable_auto_depth_stencil); - wined3d_device_set_render_state(device->wined3d_device, WINED3D_RS_POINTSIZE_MIN, 0); device_reset_viewport_state(device); wined3d_mutex_unlock();