Module: wine Branch: master Commit: c689280beb52c8f44b59978c20af4080238fd467 URL: http://source.winehq.org/git/wine.git/?a=commit;h=c689280beb52c8f44b59978c20...
Author: Henri Verbeet hverbeet@codeweavers.com Date: Sun Aug 29 21:57:43 2010 +0200
wined3d: Use surface_color_fill() in IWineD3DDeviceImpl_ColorFill().
---
dlls/wined3d/device.c | 18 +----------------- dlls/wined3d/surface.c | 2 +- dlls/wined3d/wined3d_private.h | 1 + 3 files changed, 3 insertions(+), 18 deletions(-)
diff --git a/dlls/wined3d/device.c b/dlls/wined3d/device.c index 6deb552..cac6830 100644 --- a/dlls/wined3d/device.c +++ b/dlls/wined3d/device.c @@ -5500,7 +5500,6 @@ static HRESULT WINAPI IWineD3DDeviceImpl_ColorFill(IWineD3DDevice *iface, IWineD3DSurface *surface, const WINED3DRECT *pRect, const WINED3DCOLORVALUE *color) { IWineD3DSurfaceImpl *s = (IWineD3DSurfaceImpl *)surface; - WINEDDBLTFX BltFx;
TRACE("iface %p, surface %p, rect %s, color {%.8e, %.8e, %.8e, %.8e}.\n", iface, surface, wine_dbgstr_rect((const RECT *)pRect), @@ -5512,22 +5511,7 @@ static HRESULT WINAPI IWineD3DDeviceImpl_ColorFill(IWineD3DDevice *iface, return WINED3DERR_INVALIDCALL; }
- if (wined3d_settings.offscreen_rendering_mode == ORM_FBO) - { - const RECT draw_rect = {0, 0, s->currentDesc.Width, s->currentDesc.Height}; - - return device_clear_render_targets((IWineD3DDeviceImpl *)iface, 1, &s, - !!pRect, (const RECT *)pRect, &draw_rect, WINED3DCLEAR_TARGET, color, 0.0f, 0); - } - else - { - /* Just forward this to the DirectDraw blitting engine */ - memset(&BltFx, 0, sizeof(BltFx)); - BltFx.dwSize = sizeof(BltFx); - BltFx.u5.dwFillColor = wined3d_format_convert_from_float(s->resource.format_desc, color); - return IWineD3DSurface_Blt(surface, (const RECT *)pRect, NULL, NULL, - WINEDDBLT_COLORFILL, &BltFx, WINED3DTEXF_POINT); - } + return surface_color_fill(s, (const RECT *)pRect, color); }
static void WINAPI IWineD3DDeviceImpl_ClearRendertargetView(IWineD3DDevice *iface, diff --git a/dlls/wined3d/surface.c b/dlls/wined3d/surface.c index 6dcd590..9e4fc7c 100644 --- a/dlls/wined3d/surface.c +++ b/dlls/wined3d/surface.c @@ -3354,7 +3354,7 @@ static void surface_blt_fbo(IWineD3DDeviceImpl *device, const WINED3DTEXTUREFILT context_release(context); }
-static HRESULT surface_color_fill(IWineD3DSurfaceImpl *s, const RECT *rect, const WINED3DCOLORVALUE *color) +HRESULT surface_color_fill(IWineD3DSurfaceImpl *s, const RECT *rect, const WINED3DCOLORVALUE *color) { IWineD3DDeviceImpl *device = s->resource.device; const struct blit_shader *blitter; diff --git a/dlls/wined3d/wined3d_private.h b/dlls/wined3d/wined3d_private.h index cb743ae..e0a4dd4 100644 --- a/dlls/wined3d/wined3d_private.h +++ b/dlls/wined3d/wined3d_private.h @@ -2092,6 +2092,7 @@ extern const IWineD3DSurfaceVtbl IWineD3DSurface_Vtbl DECLSPEC_HIDDEN; extern const IWineD3DSurfaceVtbl IWineGDISurface_Vtbl DECLSPEC_HIDDEN;
void surface_add_dirty_rect(IWineD3DSurfaceImpl *surface, const RECT *dirty_rect) DECLSPEC_HIDDEN; +HRESULT surface_color_fill(IWineD3DSurfaceImpl *s, const RECT *rect, const WINED3DCOLORVALUE *color) DECLSPEC_HIDDEN; void surface_gdi_cleanup(IWineD3DSurfaceImpl *This) DECLSPEC_HIDDEN; GLenum surface_get_gl_buffer(IWineD3DSurfaceImpl *surface) DECLSPEC_HIDDEN; HRESULT surface_init(IWineD3DSurfaceImpl *surface, WINED3DSURFTYPE surface_type, UINT alignment,