Module: wine Branch: master Commit: 22969d43f85c84f47bac3c644e0cd2db876b9e1d URL: https://source.winehq.org/git/wine.git/?a=commit;h=22969d43f85c84f47bac3c644...
Author: Zebediah Figura z.figura12@gmail.com Date: Wed Oct 2 19:39:59 2019 -0500
d3d9: Handle stateblocks in d3d9_device_SetPixelShaderConstantB().
Signed-off-by: Zebediah Figura z.figura12@gmail.com Signed-off-by: Henri Verbeet hverbeet@codeweavers.com Signed-off-by: Alexandre Julliard julliard@winehq.org
---
dlls/d3d9/device.c | 4 +++- 1 file changed, 3 insertions(+), 1 deletion(-)
diff --git a/dlls/d3d9/device.c b/dlls/d3d9/device.c index daa0b1b502..ee5de2f06f 100644 --- a/dlls/d3d9/device.c +++ b/dlls/d3d9/device.c @@ -3885,7 +3885,9 @@ static HRESULT WINAPI d3d9_device_SetPixelShaderConstantB(IDirect3DDevice9Ex *if TRACE("iface %p, reg_idx %u, data %p, count %u.\n", iface, reg_idx, data, count);
wined3d_mutex_lock(); - hr = wined3d_device_set_ps_consts_b(device->wined3d_device, reg_idx, count, data); + hr = wined3d_stateblock_set_ps_consts_b(device->update_state, reg_idx, count, data); + if (SUCCEEDED(hr) && !device->recording) + hr = wined3d_device_set_ps_consts_b(device->wined3d_device, reg_idx, count, data); wined3d_mutex_unlock();
return hr;