Module: wine Branch: master Commit: 8d8e374e96dc6b9ff3d5bab3a882f8cb0be351d8 URL: http://source.winehq.org/git/wine.git/?a=commit;h=8d8e374e96dc6b9ff3d5bab3a8...
Author: Józef Kucia jkucia@codeweavers.com Date: Tue Apr 19 00:01:25 2016 +0200
wined3d: Add EXT_texture_array extension.
Signed-off-by: Józef Kucia jkucia@codeweavers.com Signed-off-by: Henri Verbeet hverbeet@codeweavers.com Signed-off-by: Alexandre Julliard julliard@winehq.org
---
dlls/wined3d/directx.c | 2 ++ dlls/wined3d/wined3d_gl.h | 1 + 2 files changed, 3 insertions(+)
diff --git a/dlls/wined3d/directx.c b/dlls/wined3d/directx.c index 157eb79..a04e338 100644 --- a/dlls/wined3d/directx.c +++ b/dlls/wined3d/directx.c @@ -194,6 +194,7 @@ static const struct wined3d_extension_map gl_extension_map[] = {"GL_EXT_stencil_two_side", EXT_STENCIL_TWO_SIDE }, {"GL_EXT_stencil_wrap", EXT_STENCIL_WRAP }, {"GL_EXT_texture3D", EXT_TEXTURE3D }, + {"GL_EXT_texture_array", EXT_TEXTURE_ARRAY }, {"GL_EXT_texture_compression_rgtc", EXT_TEXTURE_COMPRESSION_RGTC }, {"GL_EXT_texture_compression_s3tc", EXT_TEXTURE_COMPRESSION_S3TC }, {"GL_EXT_texture_env_combine", EXT_TEXTURE_ENV_COMBINE }, @@ -3470,6 +3471,7 @@ static BOOL wined3d_adapter_init_gl_caps(struct wined3d_adapter *adapter, DWORD {ARB_TEXTURE_RG, MAKEDWORD_VERSION(3, 0)}, {EXT_DRAW_BUFFERS2, MAKEDWORD_VERSION(3, 0)}, {EXT_PACKED_FLOAT, MAKEDWORD_VERSION(3, 0)}, + {EXT_TEXTURE_ARRAY, MAKEDWORD_VERSION(3, 0)}, {EXT_TEXTURE_INTEGER, MAKEDWORD_VERSION(3, 0)}, /* We don't want to enable EXT_GPU_SHADER4: even though similar * functionality is available in core GL 3.0 / GLSL 1.30, it's different diff --git a/dlls/wined3d/wined3d_gl.h b/dlls/wined3d/wined3d_gl.h index f1f12ac..356ee7c 100644 --- a/dlls/wined3d/wined3d_gl.h +++ b/dlls/wined3d/wined3d_gl.h @@ -128,6 +128,7 @@ enum wined3d_gl_extension EXT_STENCIL_TWO_SIDE, EXT_STENCIL_WRAP, EXT_TEXTURE3D, + EXT_TEXTURE_ARRAY, EXT_TEXTURE_COMPRESSION_RGTC, EXT_TEXTURE_COMPRESSION_S3TC, EXT_TEXTURE_ENV_COMBINE,