Module: vkd3d Branch: master Commit: 780da51b65d9eee473b9430a8c2bdcac893d28cb URL: https://source.winehq.org/git/vkd3d.git/?a=commit;h=780da51b65d9eee473b9430a...
Author: Henri Verbeet hverbeet@codeweavers.com Date: Wed Jun 22 16:09:02 2022 +0200
build: Add the d3d9 and d3d11 shader runners to the distribution.
We don't want to add these to tests_shader_runner_SOURCES, because they're only supposed to get built for the "crosstest" target.
Signed-off-by: Henri Verbeet hverbeet@codeweavers.com Signed-off-by: Alexandre Julliard julliard@winehq.org
---
Makefile.am | 1 + 1 file changed, 1 insertion(+)
diff --git a/Makefile.am b/Makefile.am index bdbf8e40..0f10a56f 100644 --- a/Makefile.am +++ b/Makefile.am @@ -404,6 +404,7 @@ cross_implibs = crosslibs/d3d12 CROSS_CPPFLAGS = -I$(srcdir)/include -I$(srcdir)/include/private -I$(builddir)/include CROSS_CFLAGS = -g -O2 -Wall -municode ${CROSS_CPPFLAGS} -D__USE_MINGW_ANSI_STDIO=0 EXTRA_DIST += $(cross_implibs:=.cross32.def) $(cross_implibs:=.cross64.def) +EXTRA_DIST += tests/shader_runner_d3d11.c tests/shader_runner_d3d9.c
shader_runner_cross_sources = \ $(srcdir)/tests/shader_runner.c \