Module: wine Branch: master Commit: 73272d1664b93cc716779337256795e5137bceef URL: http://source.winehq.org/git/wine.git/?a=commit;h=73272d1664b93cc71677933725...
Author: Travis Athougies iammisc@gmail.com Date: Tue Jun 21 12:14:31 2011 -0700
d3dx9_36: Implemented ID3DXConstantTable_SetIntArray and ID3DXConstantTable_SetInt.
---
dlls/d3dx9_36/shader.c | 15 +++++++++------ 1 files changed, 9 insertions(+), 6 deletions(-)
diff --git a/dlls/d3dx9_36/shader.c b/dlls/d3dx9_36/shader.c index 8cebcbe..8f0c707 100644 --- a/dlls/d3dx9_36/shader.c +++ b/dlls/d3dx9_36/shader.c @@ -835,6 +835,9 @@ static HRESULT set_float_array(ID3DXConstantTable *iface, LPDIRECT3DDEVICE9 devi case D3DXPT_FLOAT: row[0] = ((float *)data)[i]; break; + case D3DXPT_INT: + row[0] = (float)((int *)data)[i]; + break; default: FIXME("Unhandled type passed to set_float_array\n"); return D3DERR_INVALIDCALL; @@ -892,23 +895,23 @@ static HRESULT WINAPI ID3DXConstantTableImpl_SetBoolArray(ID3DXConstantTable* if return E_NOTIMPL; }
-static HRESULT WINAPI ID3DXConstantTableImpl_SetInt(ID3DXConstantTable* iface, LPDIRECT3DDEVICE9 device, D3DXHANDLE constant, INT n) +static HRESULT WINAPI ID3DXConstantTableImpl_SetInt(ID3DXConstantTable *iface, LPDIRECT3DDEVICE9 device, D3DXHANDLE constant, INT n) { ID3DXConstantTableImpl *This = impl_from_ID3DXConstantTable(iface);
- FIXME("(%p)->(%p, %p, %d): stub\n", This, device, constant, n); + TRACE("(%p)->(%p, %p, %d)\n", This, device, constant, n);
- return E_NOTIMPL; + return ID3DXConstantTable_SetIntArray(iface, device, constant, &n, 1); }
-static HRESULT WINAPI ID3DXConstantTableImpl_SetIntArray(ID3DXConstantTable* iface, LPDIRECT3DDEVICE9 device, +static HRESULT WINAPI ID3DXConstantTableImpl_SetIntArray(ID3DXConstantTable *iface, LPDIRECT3DDEVICE9 device, D3DXHANDLE constant, CONST INT* n, UINT count) { ID3DXConstantTableImpl *This = impl_from_ID3DXConstantTable(iface);
- FIXME("(%p)->(%p, %p, %p, %d): stub\n", This, device, constant, n, count); + TRACE("(%p)->(%p, %p, %p, %d)\n", This, device, constant, n, count);
- return E_NOTIMPL; + return set_float_array(iface, device, constant, n, count, D3DXPT_INT); }
static HRESULT WINAPI ID3DXConstantTableImpl_SetFloat(ID3DXConstantTable *iface, LPDIRECT3DDEVICE9 device,