Module: wine Branch: master Commit: 364aed6829113969d81fe4c63a8a0bb4737dff2d URL: https://source.winehq.org/git/wine.git/?a=commit;h=364aed6829113969d81fe4c63...
Author: Zebediah Figura zfigura@codeweavers.com Date: Mon Feb 7 14:46:31 2022 +0100
d3d10core/tests: Don't run the 32-bit tests multithreaded.
Signed-off-by: Zebediah Figura zfigura@codeweavers.com Signed-off-by: Henri Verbeet hverbeet@codeweavers.com Signed-off-by: Alexandre Julliard julliard@winehq.org
---
dlls/d3d10core/tests/d3d10core.c | 5 +++++ 1 file changed, 5 insertions(+)
diff --git a/dlls/d3d10core/tests/d3d10core.c b/dlls/d3d10core/tests/d3d10core.c index a5f7f4202d5..49622bd0e26 100644 --- a/dlls/d3d10core/tests/d3d10core.c +++ b/dlls/d3d10core/tests/d3d10core.c @@ -19223,6 +19223,11 @@ START_TEST(d3d10core) char **argv;
use_mt = !getenv("WINETEST_NO_MT_D3D"); + /* Some host drivers (MacOS, Mesa radeonsi) never unmap memory even when + * requested. When using the chunk allocator, running the tests with more + * than one thread can exceed the 32-bit virtual address space. */ + if (sizeof(void *) == 4 && !strcmp(winetest_platform, "wine")) + use_mt = FALSE;
argc = winetest_get_mainargs(&argv); for (i = 2; i < argc; ++i)