Module: wine Branch: master Commit: a0043c96708bd14c182070e0cf8033f1d1bd10e0 URL: https://gitlab.winehq.org/wine/wine/-/commit/a0043c96708bd14c182070e0cf8033f...
Author: Zebediah Figura zfigura@codeweavers.com Date: Sun Dec 4 20:03:48 2022 -0600
wined3d: Require shader cull distance support to create a feature level 10.0 device.
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dlls/wined3d/adapter_vk.c | 1 + 1 file changed, 1 insertion(+)
diff --git a/dlls/wined3d/adapter_vk.c b/dlls/wined3d/adapter_vk.c index 21b1875c619..ce3f59d8af0 100644 --- a/dlls/wined3d/adapter_vk.c +++ b/dlls/wined3d/adapter_vk.c @@ -2258,6 +2258,7 @@ static bool feature_level_10_supported(const struct wined3d_physical_device_info && info->features2.features.depthBiasClamp && info->features2.features.pipelineStatisticsQuery && info->features2.features.shaderClipDistance + && info->features2.features.shaderCullDistance && info->vertex_divisor_features.vertexAttributeInstanceRateDivisor && info->vertex_divisor_features.vertexAttributeInstanceRateZeroDivisor; }