Module: wine Branch: master Commit: 9982a46296910bfec288930455a19bf9224d27cd URL: http://source.winehq.org/git/wine.git/?a=commit;h=9982a46296910bfec288930455...
Author: Henri Verbeet hverbeet@codeweavers.com Date: Wed May 5 18:22:34 2010 +0200
wined3d: Use the FBO cache in context_apply_blit_state().
---
dlls/wined3d/context.c | 4 +--- 1 files changed, 1 insertions(+), 3 deletions(-)
diff --git a/dlls/wined3d/context.c b/dlls/wined3d/context.c index 9815ce3..ae4f754 100644 --- a/dlls/wined3d/context.c +++ b/dlls/wined3d/context.c @@ -2003,9 +2003,7 @@ void context_apply_blit_state(struct wined3d_context *context, IWineD3DDeviceImp surface_internal_preload(context->current_rt, SRGB_RGB);
ENTER_GL(); - context_bind_fbo(context, GL_FRAMEBUFFER, &context->dst_fbo); - context_attach_surface_fbo(context, GL_FRAMEBUFFER, 0, context->current_rt); - context_attach_depth_stencil_fbo(context, GL_FRAMEBUFFER, NULL, FALSE); + context_apply_fbo_state_blit(context, GL_FRAMEBUFFER, context->current_rt, NULL); LEAVE_GL(); } else