Module: wine Branch: master Commit: ffb58ed445170390a4c5d06bf4b385184a0a366d URL: http://source.winehq.org/git/wine.git/?a=commit;h=ffb58ed445170390a4c5d06bf4...
Author: Henri Verbeet hverbeet@codeweavers.com Date: Fri Jun 17 21:00:03 2011 +0200
d3d9: Implement IDirect3DVolumeTexture9 private data handling on top of wined3d_resource.
---
dlls/d3d9/volumetexture.c | 12 +++++++++--- 1 files changed, 9 insertions(+), 3 deletions(-)
diff --git a/dlls/d3d9/volumetexture.c b/dlls/d3d9/volumetexture.c index d5a1bcc..ac79c91 100644 --- a/dlls/d3d9/volumetexture.c +++ b/dlls/d3d9/volumetexture.c @@ -107,13 +107,15 @@ static HRESULT WINAPI IDirect3DVolumeTexture9Impl_SetPrivateData(IDirect3DVolume REFGUID refguid, const void *pData, DWORD SizeOfData, DWORD Flags) { IDirect3DVolumeTexture9Impl *This = impl_from_IDirect3DVolumeTexture9(iface); + struct wined3d_resource *resource; HRESULT hr;
TRACE("iface %p, guid %s, data %p, data_size %u, flags %#x.\n", iface, debugstr_guid(refguid), pData, SizeOfData, Flags);
wined3d_mutex_lock(); - hr = wined3d_texture_set_private_data(This->wined3d_texture, refguid, pData, SizeOfData, Flags); + resource = wined3d_texture_get_resource(This->wined3d_texture); + hr = wined3d_resource_set_private_data(resource, refguid, pData, SizeOfData, Flags); wined3d_mutex_unlock();
return hr; @@ -123,13 +125,15 @@ static HRESULT WINAPI IDirect3DVolumeTexture9Impl_GetPrivateData(IDirect3DVolume REFGUID refguid, void *pData, DWORD *pSizeOfData) { IDirect3DVolumeTexture9Impl *This = impl_from_IDirect3DVolumeTexture9(iface); + struct wined3d_resource *resource; HRESULT hr;
TRACE("iface %p, guid %s, data %p, data_size %p.\n", iface, debugstr_guid(refguid), pData, pSizeOfData);
wined3d_mutex_lock(); - hr = wined3d_texture_get_private_data(This->wined3d_texture, refguid, pData, pSizeOfData); + resource = wined3d_texture_get_resource(This->wined3d_texture); + hr = wined3d_resource_get_private_data(resource, refguid, pData, pSizeOfData); wined3d_mutex_unlock();
return hr; @@ -139,12 +143,14 @@ static HRESULT WINAPI IDirect3DVolumeTexture9Impl_FreePrivateData(IDirect3DVolum REFGUID refguid) { IDirect3DVolumeTexture9Impl *This = impl_from_IDirect3DVolumeTexture9(iface); + struct wined3d_resource *resource; HRESULT hr;
TRACE("iface %p, guid %s.\n", iface, debugstr_guid(refguid));
wined3d_mutex_lock(); - hr = wined3d_texture_free_private_data(This->wined3d_texture, refguid); + resource = wined3d_texture_get_resource(This->wined3d_texture); + hr = wined3d_resource_free_private_data(resource, refguid); wined3d_mutex_unlock();
return hr;