Module: wine Branch: master Commit: d2b164f0b4e8394d446c137fa11814875a8ec6f8 URL: http://source.winehq.org/git/wine.git/?a=commit;h=d2b164f0b4e8394d446c137fa1...
Author: Józef Kucia joseph.kucia@gmail.com Date: Sat Apr 7 10:28:07 2012 +0200
d3dcompiler: Fix parsing the tex instruction in ps_1_0 shaders.
---
dlls/d3dcompiler_43/asmparser.c | 3 ++- 1 files changed, 2 insertions(+), 1 deletions(-)
diff --git a/dlls/d3dcompiler_43/asmparser.c b/dlls/d3dcompiler_43/asmparser.c index 4d71237..6540a80 100644 --- a/dlls/d3dcompiler_43/asmparser.c +++ b/dlls/d3dcompiler_43/asmparser.c @@ -548,7 +548,8 @@ static void asmparser_instr(struct asm_parser *This, DWORD opcode, case BWRITERSIO_TEX: /* this encodes both the tex PS 1.x instruction and the texld 1.4/2.0+ instruction */ - if(This->shader->version == BWRITERPS_VERSION(1, 1) || + if(This->shader->version == BWRITERPS_VERSION(1, 0) || + This->shader->version == BWRITERPS_VERSION(1, 1) || This->shader->version == BWRITERPS_VERSION(1, 2) || This->shader->version == BWRITERPS_VERSION(1, 3)) { asmparser_tex(This, mod, shift, dst);