Module: wine Branch: master Commit: c2f00b3170abefc240df966792824f635128d1c9 URL: http://source.winehq.org/git/wine.git/?a=commit;h=c2f00b3170abefc240df966792...
Author: Jérôme Gardou jerome.gardou@gmail.com Date: Wed Nov 12 08:54:20 2008 +0100
d3dx8: Implement D3DXMatrixStack_RotateAxisLocal.
---
dlls/d3dx8/math.c | 11 +++++++++-- 1 files changed, 9 insertions(+), 2 deletions(-)
diff --git a/dlls/d3dx8/math.c b/dlls/d3dx8/math.c index e264fff..919cfac 100644 --- a/dlls/d3dx8/math.c +++ b/dlls/d3dx8/math.c @@ -778,9 +778,16 @@ static HRESULT WINAPI ID3DXMatrixStackImpl_RotateAxis(ID3DXMatrixStack *iface, C
static HRESULT WINAPI ID3DXMatrixStackImpl_RotateAxisLocal(ID3DXMatrixStack *iface, CONST D3DXVECTOR3 *pv, FLOAT angle) { + D3DXMATRIX temp; ID3DXMatrixStackImpl *This = (ID3DXMatrixStackImpl *)iface; - FIXME("(%p) : stub\n",This); - return E_NOTIMPL; + + TRACE("iface %p\n", iface); + + if (!pv) return D3DERR_INVALIDCALL; + D3DXMatrixRotationAxis(&temp, pv, angle); + D3DXMatrixMultiply(&This->stack[This->current], &temp, &This->stack[This->current]); + + return D3D_OK; }
static HRESULT WINAPI ID3DXMatrixStackImpl_RotateYawPitchRoll(ID3DXMatrixStack *iface, FLOAT x, FLOAT y, FLOAT z)