Module: wine Branch: master Commit: 18123a93644a9025b16edb01d35d2a36b2323ad4 URL: http://source.winehq.org/git/wine.git/?a=commit;h=18123a93644a9025b16edb01d3...
Author: David Adam David.Adam@math.cnrs.fr Date: Sun Oct 14 20:20:01 2007 +0200
d3dx8: Implement D3DXVecScale with a test.
---
dlls/d3dx8/tests/math.c | 15 ++++++++++++--- include/d3dx8math.h | 1 + include/d3dx8math.inl | 7 +++++++ 3 files changed, 20 insertions(+), 3 deletions(-)
diff --git a/dlls/d3dx8/tests/math.c b/dlls/d3dx8/tests/math.c index aefb55c..95452b3 100644 --- a/dlls/d3dx8/tests/math.c +++ b/dlls/d3dx8/tests/math.c @@ -30,10 +30,11 @@ static void D3X8Vector2Test(void) { D3DXVECTOR2 expectedvec, gotvec, u, v; LPD3DXVECTOR2 funcpointer; - FLOAT expected, got; + FLOAT expected, got, scale;
u.x=3.0f; u.y=4.0f; v.x=-7.0f; v.y=9.0f; + scale = -6.5f;
/*_______________D3DXVec2Add__________________________*/ expectedvec.x = -4.0f; expectedvec.y = 13.0f; @@ -89,7 +90,6 @@ static void D3X8Vector2Test(void)
/*_______________D3DXVec2Maximize__________________________*/ expectedvec.x = 3.0f; expectedvec.y = 9.0f; - /*gotvec.x=0.0f; gotvec.y=0.0f;*/ D3DXVec2Maximize(&gotvec,&u,&v); expect_vec(expectedvec,gotvec); /* Tests the case NULL */ @@ -100,7 +100,6 @@ static void D3X8Vector2Test(void)
/*_______________D3DXVec2Minimize__________________________*/ expectedvec.x = -7.0f; expectedvec.y = 4.0f; - /*vecgot.x=0.0f; vecgot.y=0.0f;*/ D3DXVec2Minimize(&gotvec,&u,&v); expect_vec(expectedvec,gotvec); /* Tests the case NULL */ @@ -109,6 +108,16 @@ static void D3X8Vector2Test(void) funcpointer = D3DXVec2Minimize(NULL,NULL,NULL); ok(funcpointer == NULL, "Expected: %p, Got: %p\n", NULL, funcpointer);
+/*_______________D3DXVec2Scale____________________________*/ + expectedvec.x = -19.5f; expectedvec.y = -26.0f; + D3DXVec2Scale(&gotvec,&u,scale); + expect_vec(expectedvec,gotvec); + /* Tests the case NULL */ + funcpointer = D3DXVec2Scale(&gotvec,NULL,scale); + ok(funcpointer == NULL, "Expected: %p, Got: %p\n", NULL, funcpointer); + funcpointer = D3DXVec2Scale(NULL,NULL,scale); + ok(funcpointer == NULL, "Expected: %p, Got: %p\n", NULL, funcpointer); + /*_______________D3DXVec2Subtract__________________________*/ expectedvec.x = 10.0f; expectedvec.y = -5.0f; D3DXVec2Subtract(&gotvec,&u,&v); diff --git a/include/d3dx8math.h b/include/d3dx8math.h index 04528e9..d39563c 100644 --- a/include/d3dx8math.h +++ b/include/d3dx8math.h @@ -65,6 +65,7 @@ FLOAT D3DXVec2Length(CONST D3DXVECTOR2 *pv); FLOAT D3DXVec2LengthSq(CONST D3DXVECTOR2 *pv); D3DXVECTOR2* D3DXVec2Maximize(D3DXVECTOR2 *pout, CONST D3DXVECTOR2 *pv1, CONST D3DXVECTOR2 *pv2); D3DXVECTOR2* D3DXVec2Minimize(D3DXVECTOR2 *pout, CONST D3DXVECTOR2 *pv1, CONST D3DXVECTOR2 *pv2); +D3DXVECTOR2* D3DXVec2Scale(D3DXVECTOR2 *pout, CONST D3DXVECTOR2 *pv, FLOAT s); D3DXVECTOR2* D3DXVec2Subtract(D3DXVECTOR2 *pout, CONST D3DXVECTOR2 *pv1, CONST D3DXVECTOR2 *pv2);
#endif /* __D3DX8MATH_H__ */ diff --git a/include/d3dx8math.inl b/include/d3dx8math.inl index 4852f5f..81543c1 100644 --- a/include/d3dx8math.inl +++ b/include/d3dx8math.inl @@ -66,6 +66,13 @@ extern inline D3DXVECTOR2* D3DXVec2Minimize(D3DXVECTOR2 *pout, CONST D3DXVECTOR2 pout->y = min(pv1->y , pv2->y); return pout; } +extern inline D3DXVECTOR2* D3DXVec2Scale(D3DXVECTOR2 *pout, CONST D3DXVECTOR2 *pv, FLOAT s) +{ + if ( !pout || !pv) return NULL; + pout->x = s * (pv->x); + pout->y = s * (pv->y); + return pout; +}
extern inline D3DXVECTOR2* D3DXVec2Subtract(D3DXVECTOR2 *pout, CONST D3DXVECTOR2 *pv1, CONST D3DXVECTOR2 *pv2) {