Module: wine Branch: master Commit: 28084c5f80af37e0d88182ac335bfb4edd711d5c URL: http://source.winehq.org/git/wine.git/?a=commit;h=28084c5f80af37e0d88182ac33...
Author: Stefan Dösinger stefan@codeweavers.com Date: Sat Aug 11 17:43:30 2007 +0200
wined3d: Remove primary stateblock fixme.
---
dlls/wined3d/stateblock.c | 2 -- 1 files changed, 0 insertions(+), 2 deletions(-)
diff --git a/dlls/wined3d/stateblock.c b/dlls/wined3d/stateblock.c index 0c3c3d2..3fefc2f 100644 --- a/dlls/wined3d/stateblock.c +++ b/dlls/wined3d/stateblock.c @@ -249,8 +249,6 @@ static ULONG WINAPI IWineD3DStateBlockImpl_Release(IWineD3DStateBlock *iface) {
/* type 0 represents the primary stateblock, so free all the resources */ if (This->blockType == WINED3DSBT_INIT) { - FIXME("Releasing primary stateblock\n"); - /* NOTE: according to MSDN: The application is responsible for making sure the texture references are cleared down */ for (counter = 0; counter < MAX_COMBINED_SAMPLERS; counter++) { if (This->textures[counter]) {