Henri Verbeet pushed to branch master at wine / vkd3d
Commits: 3802344e by Shaun Ren at 2025-08-05T16:06:07+02:00 vkd3d-shader/hlsl: Allocate groupshared registers.
- - - - - fa560b58 by Shaun Ren at 2025-08-05T16:09:45+02:00 vkd3d-shader/hlsl: Emit dcl_tgsm_raw instructions for raw groupshared variables.
- - - - - c8d2d40b by Shaun Ren at 2025-08-05T16:18:26+02:00 vkd3d-shader/hlsl: Support loads from groupshared variables.
- - - - - 8d0d8d10 by Shaun Ren at 2025-08-05T16:32:34+02:00 vkd3d-shader/hlsl: Support stores to raw groupshared variables.
- - - - - 4bb880f9 by Shaun Ren at 2025-08-05T16:33:08+02:00 vkd3d-shader/hlsl: Support interlocked operations on non-indexed groupshared variables.
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6 changed files:
- libs/vkd3d-shader/hlsl.c - libs/vkd3d-shader/hlsl.h - libs/vkd3d-shader/hlsl.y - libs/vkd3d-shader/hlsl_codegen.c - libs/vkd3d-shader/tpf.c - tests/hlsl/tgsm.shader_test
View it on GitLab: https://gitlab.winehq.org/wine/vkd3d/-/compare/e615e435d937f554097dc3a7bed5d...