Module: wine Branch: master Commit: 00f41ac4e0f8fe1b375056c604055c5ffe2eb2af URL: http://source.winehq.org/git/wine.git/?a=commit;h=00f41ac4e0f8fe1b375056c604...
Author: Henri Verbeet hverbeet@codeweavers.com Date: Mon Jul 1 14:17:58 2013 +0200
d3d8/tests: Make shader bytecode static const.
---
dlls/d3d8/tests/visual.c | 6 ++++-- 1 files changed, 4 insertions(+), 2 deletions(-)
diff --git a/dlls/d3d8/tests/visual.c b/dlls/d3d8/tests/visual.c index cd830b6..f2c9b67 100644 --- a/dlls/d3d8/tests/visual.c +++ b/dlls/d3d8/tests/visual.c @@ -1006,7 +1006,8 @@ static void test_rcp_rsq(IDirect3DDevice8 *device) { 1.0f, 1.0f, 0.0f}, };
- const DWORD rcp_test[] = { + static const DWORD rcp_test[] = + { 0xfffe0101, /* vs.1.1 */
0x0009fffe, 0x30303030, 0x30303030, /* Shaders have to have a minimal size. */ @@ -1019,7 +1020,8 @@ static void test_rcp_rsq(IDirect3DDevice8 *device) 0x0000ffff /* END */ };
- const DWORD rsq_test[] = { + static const DWORD rsq_test[] = + { 0xfffe0101, /* vs.1.1 */
0x0009fffe, 0x30303030, 0x30303030, /* Shaders have to have a minimal size. */