Module: wine Branch: master Commit: 85423a06af34410ed0a76f12975b81e8d47175e2 URL: http://source.winehq.org/git/wine.git/?a=commit;h=85423a06af34410ed0a76f1297...
Author: Józef Kucia jkucia@codeweavers.com Date: Mon Apr 24 12:02:30 2017 +0200
wined3d: Introduce wined3d_device_get_cs_uav().
Signed-off-by: Józef Kucia jkucia@codeweavers.com Signed-off-by: Henri Verbeet hverbeet@codeweavers.com Signed-off-by: Alexandre Julliard julliard@winehq.org
---
dlls/wined3d/device.c | 20 ++++++++++++++++++++ dlls/wined3d/wined3d.spec | 1 + include/wine/wined3d.h | 2 ++ 3 files changed, 23 insertions(+)
diff --git a/dlls/wined3d/device.c b/dlls/wined3d/device.c index b5f4bdd..4cf0384 100644 --- a/dlls/wined3d/device.c +++ b/dlls/wined3d/device.c @@ -2862,6 +2862,18 @@ static void wined3d_device_set_pipeline_unordered_access_view(struct wined3d_dev wined3d_unordered_access_view_decref(prev); }
+static struct wined3d_unordered_access_view *wined3d_device_get_pipeline_unordered_access_view( + const struct wined3d_device *device, enum wined3d_pipeline pipeline, unsigned int idx) +{ + if (idx >= MAX_UNORDERED_ACCESS_VIEWS) + { + WARN("Invalid UAV index %u.\n", idx); + return NULL; + } + + return device->state.unordered_access_view[pipeline][idx]; +} + void CDECL wined3d_device_set_cs_uav(struct wined3d_device *device, unsigned int idx, struct wined3d_unordered_access_view *uav) { @@ -2870,6 +2882,14 @@ void CDECL wined3d_device_set_cs_uav(struct wined3d_device *device, unsigned int wined3d_device_set_pipeline_unordered_access_view(device, WINED3D_PIPELINE_COMPUTE, idx, uav); }
+struct wined3d_unordered_access_view * CDECL wined3d_device_get_cs_uav(const struct wined3d_device *device, + unsigned int idx) +{ + TRACE("device %p, idx %u.\n", device, idx); + + return wined3d_device_get_pipeline_unordered_access_view(device, WINED3D_PIPELINE_COMPUTE, idx); +} + void CDECL wined3d_device_set_unordered_access_view(struct wined3d_device *device, unsigned int idx, struct wined3d_unordered_access_view *uav) { diff --git a/dlls/wined3d/wined3d.spec b/dlls/wined3d/wined3d.spec index 84ba5d4..92a61e7 100644 --- a/dlls/wined3d/wined3d.spec +++ b/dlls/wined3d/wined3d.spec @@ -56,6 +56,7 @@ @ cdecl wined3d_device_get_cs_cb(ptr long) @ cdecl wined3d_device_get_cs_resource_view(ptr long) @ cdecl wined3d_device_get_cs_sampler(ptr long) +@ cdecl wined3d_device_get_cs_uav(ptr long) @ cdecl wined3d_device_get_depth_stencil_view(ptr) @ cdecl wined3d_device_get_device_caps(ptr ptr) @ cdecl wined3d_device_get_display_mode(ptr long ptr ptr) diff --git a/include/wine/wined3d.h b/include/wine/wined3d.h index e0929ae..31aa143 100644 --- a/include/wine/wined3d.h +++ b/include/wine/wined3d.h @@ -2208,6 +2208,8 @@ struct wined3d_buffer * __cdecl wined3d_device_get_cs_cb(const struct wined3d_de struct wined3d_shader_resource_view * __cdecl wined3d_device_get_cs_resource_view(const struct wined3d_device *device, unsigned int idx); struct wined3d_sampler * __cdecl wined3d_device_get_cs_sampler(const struct wined3d_device *device, unsigned int idx); +struct wined3d_unordered_access_view * __cdecl wined3d_device_get_cs_uav(const struct wined3d_device *device, + unsigned int idx); struct wined3d_rendertarget_view * __cdecl wined3d_device_get_depth_stencil_view(const struct wined3d_device *device); HRESULT __cdecl wined3d_device_get_device_caps(const struct wined3d_device *device, WINED3DCAPS *caps); HRESULT __cdecl wined3d_device_get_display_mode(const struct wined3d_device *device, UINT swapchain_idx,