Module: wine Branch: master Commit: 9f26fed28dc0c7f356dc9822e82dbae05245cafb URL: http://source.winehq.org/git/wine.git/?a=commit;h=9f26fed28dc0c7f356dc9822e8...
Author: Henri Verbeet hverbeet@codeweavers.com Date: Fri Mar 27 10:25:56 2009 +0100
wined3d: Separate the internal representation of vertex declaration elements from the struct used to create it.
Internally we want to store some extra data, like ffp_valid. One of the later patches also stores the format desc in the declaration elements, instead of the current WINED3DDECLTYPE.
---
dlls/wined3d/device.c | 60 +++++++++++++++++++------------------- dlls/wined3d/vertexdeclaration.c | 53 +++++++++++++++++++-------------- dlls/wined3d/vertexshader.c | 7 ++-- dlls/wined3d/wined3d_private.h | 17 +++++++++-- 4 files changed, 79 insertions(+), 58 deletions(-)
Diff: http://source.winehq.org/git/wine.git/?a=commitdiff;h=9f26fed28dc0c7f356dc98...