Module: wine Branch: master Commit: 6f6e440e088436d97702cadda0002446ae84f972 URL: https://source.winehq.org/git/wine.git/?a=commit;h=6f6e440e088436d97702cadda...
Author: Zebediah Figura z.figura12@gmail.com Date: Wed Nov 6 10:20:21 2019 -0600
wined3d: Introduce wined3d_stateblock_set_viewport().
Signed-off-by: Zebediah Figura z.figura12@gmail.com Signed-off-by: Henri Verbeet hverbeet@codeweavers.com Signed-off-by: Alexandre Julliard julliard@winehq.org
---
dlls/wined3d/stateblock.c | 9 +++++++++ dlls/wined3d/wined3d.spec | 1 + include/wine/wined3d.h | 1 + 3 files changed, 11 insertions(+)
diff --git a/dlls/wined3d/stateblock.c b/dlls/wined3d/stateblock.c index 24fd551adc..1d522ad89b 100644 --- a/dlls/wined3d/stateblock.c +++ b/dlls/wined3d/stateblock.c @@ -1546,6 +1546,15 @@ void CDECL wined3d_stateblock_set_material(struct wined3d_stateblock *stateblock stateblock->changed.material = TRUE; }
+void CDECL wined3d_stateblock_set_viewport(struct wined3d_stateblock *stateblock, + const struct wined3d_viewport *viewport) +{ + TRACE("stateblock %p, viewport %p.\n", stateblock, viewport); + + stateblock->stateblock_state.viewport = *viewport; + stateblock->changed.viewport = TRUE; +} + static void init_default_render_states(DWORD rs[WINEHIGHEST_RENDER_STATE + 1], const struct wined3d_d3d_info *d3d_info) { union diff --git a/dlls/wined3d/wined3d.spec b/dlls/wined3d/wined3d.spec index 4f3cdf9b7b..48e5ea954b 100644 --- a/dlls/wined3d/wined3d.spec +++ b/dlls/wined3d/wined3d.spec @@ -277,6 +277,7 @@ @ cdecl wined3d_stateblock_set_transform(ptr long ptr) @ cdecl wined3d_stateblock_set_vertex_declaration(ptr ptr) @ cdecl wined3d_stateblock_set_vertex_shader(ptr ptr) +@ cdecl wined3d_stateblock_set_viewport(ptr ptr) @ cdecl wined3d_stateblock_set_vs_consts_b(ptr long long ptr) @ cdecl wined3d_stateblock_set_vs_consts_f(ptr long long ptr) @ cdecl wined3d_stateblock_set_vs_consts_i(ptr long long ptr) diff --git a/include/wine/wined3d.h b/include/wine/wined3d.h index 0b535475d0..c311ded731 100644 --- a/include/wine/wined3d.h +++ b/include/wine/wined3d.h @@ -2692,6 +2692,7 @@ void __cdecl wined3d_stateblock_set_transform(struct wined3d_stateblock *statebl void __cdecl wined3d_stateblock_set_vertex_declaration(struct wined3d_stateblock *stateblock, struct wined3d_vertex_declaration *declaration); void __cdecl wined3d_stateblock_set_vertex_shader(struct wined3d_stateblock *stateblock, struct wined3d_shader *shader); +void __cdecl wined3d_stateblock_set_viewport(struct wined3d_stateblock *stateblock, const struct wined3d_viewport *viewport); HRESULT __cdecl wined3d_stateblock_set_vs_consts_b(struct wined3d_stateblock *stateblock, unsigned int start_idx, unsigned int count, const BOOL *constants); HRESULT __cdecl wined3d_stateblock_set_vs_consts_f(struct wined3d_stateblock *stateblock,