Module: wine Branch: master Commit: 6a6bbf182821593dd28095a8b667914ceaa7faac URL: https://source.winehq.org/git/wine.git/?a=commit;h=6a6bbf182821593dd28095a8b...
Author: Henri Verbeet hverbeet@codeweavers.com Date: Wed Oct 7 16:45:07 2020 +0330
wined3d: Copy the correct "binding_base" size in shader_spirv_select().
Signed-off-by: Henri Verbeet hverbeet@codeweavers.com Signed-off-by: Alexandre Julliard julliard@winehq.org
---
dlls/wined3d/shader_spirv.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-)
diff --git a/dlls/wined3d/shader_spirv.c b/dlls/wined3d/shader_spirv.c index a4368a944a..974fdab14e 100644 --- a/dlls/wined3d/shader_spirv.c +++ b/dlls/wined3d/shader_spirv.c @@ -820,7 +820,7 @@ static void shader_spirv_select(void *shader_priv, struct wined3d_context *conte priv->fragment_pipe->fp_enable(context, !use_ps(state));
bindings = &priv->bindings; - memcpy(binding_base, bindings->binding_base, sizeof(bindings)); + memcpy(binding_base, bindings->binding_base, sizeof(bindings->binding_base)); if (!shader_spirv_resource_bindings_init(bindings, &context_vk->graphics.bindings, state, ~(1u << WINED3D_SHADER_TYPE_COMPUTE))) {