Module: wine Branch: refs/heads/master Commit: c72fce011dce852f99644f2c058e19467f58fbb0 URL: http://source.winehq.org/git/?p=wine.git;a=commit;h=c72fce011dce852f99644f2c...
Author: H. Verbeet hverbeet@gmail.com Date: Sun Feb 5 12:19:22 2006 +0100
wined3d: Use GL_EXTCALL to call OpenGL extension glPointParameterfvARB.
---
dlls/wined3d/device.c | 2 +- include/wine/wined3d_gl.h | 13 +++++++++++++ 2 files changed, 14 insertions(+), 1 deletions(-)
diff --git a/dlls/wined3d/device.c b/dlls/wined3d/device.c index 5337765..775066c 100644 --- a/dlls/wined3d/device.c +++ b/dlls/wined3d/device.c @@ -3531,7 +3531,7 @@ HRESULT WINAPI IWineD3DDeviceImpl_SetRen }
if(GL_SUPPORT(ARB_POINT_PARAMETERS)) { - glPointParameterfvARB(GL_POINT_DISTANCE_ATTENUATION_ARB, att); + GL_EXTCALL(glPointParameterfvARB)(GL_POINT_DISTANCE_ATTENUATION_ARB, att); checkGLcall("glPointParameterfvARB(GL_DISTANCE_ATTENUATION_ARB, ..."); } else if(GL_SUPPORT(EXT_POINT_PARAMETERS)) { diff --git a/include/wine/wined3d_gl.h b/include/wine/wined3d_gl.h index 798ea67..200bba1 100644 --- a/include/wine/wined3d_gl.h +++ b/include/wine/wined3d_gl.h @@ -51,6 +51,16 @@ * #defines and functions pointer ****************************************************/
+/* GL_ARB_point_parameters */ +#ifndef GL_ARB_point_parameters +#define GL_ARB_point_parameters 1 +#define GL_POINT_SIZE_MIN_ARB 0x8126 +#define GL_POINT_SIZE_MAX_ARB 0x8127 +#define GL_POINT_FADE_THRESHOLD_SIZE_ARB 0x8128 +#define GL_POINT_DISTANCE_ATTENUATION_ARB 0x8129 +#endif +typedef void (APIENTRY * PGLFNGLPOINTPARAMETERFARBPROC) (GLenum pname, GLfloat param); +typedef void (APIENTRY * PGLFNGLPOINTPARAMETERFVARBPROC) (GLenum pname, const GLfloat *params); /* GL_ARB_vertex_blend */ #ifndef GL_ARB_vertex_blend #define GL_ARB_vertex_blend 1 @@ -960,6 +970,9 @@ typedef enum _GL_SupportedExt { ****************************************************/ #define GL_EXT_FUNCS_GEN \ /** ARB Extensions **/ \ + /* GL_ARB_point_parameters */ \ + USE_GL_FUNC(PGLFNGLPOINTPARAMETERFARBPROC, glPointParameterfARB); \ + USE_GL_FUNC(PGLFNGLPOINTPARAMETERFVARBPROC, glPointParameterfvARB); \ /* GL_ARB_texture_compression */ \ USE_GL_FUNC(PGLFNCOMPRESSEDTEXIMAGE2DPROC, glCompressedTexImage2DARB); \ USE_GL_FUNC(PGLFNCOMPRESSEDTEXIMAGE3DPROC, glCompressedTexImage3DARB); \