Module: wine Branch: master Commit: 479078a5b32e6d09a6769779b4e1fa0f46aadbe2 URL: http://source.winehq.org/git/wine.git/?a=commit;h=479078a5b32e6d09a6769779b4...
Author: Roderick Colenbrander thunderbird2k@gmx.net Date: Fri Sep 21 23:12:38 2007 +0200
wined3d: The amount of video memory is set in FillGLCaps unless overridden using a registry option.
---
dlls/wined3d/wined3d_main.c | 2 -- 1 files changed, 0 insertions(+), 2 deletions(-)
diff --git a/dlls/wined3d/wined3d_main.c b/dlls/wined3d/wined3d_main.c index 2443e33..5886df5 100644 --- a/dlls/wined3d/wined3d_main.c +++ b/dlls/wined3d/wined3d_main.c @@ -113,8 +113,6 @@ BOOL WINAPI DllMain(HINSTANCE hInstDLL, DWORD fdwReason, LPVOID lpv) DWORD len; WNDCLASSA wc;
- wined3d_settings.emulated_textureram = 64*1024*1024; - /* We need our own window class for a fake window which we use to retrieve GL capabilities */ /* We might need CS_OWNDC in the future if we notice strange things on Windows. * Various articles/posts about OpenGL problems on Windows recommend this. */