Module: wine Branch: master Commit: 027ef4ccdb9e2067a0576c26c4bbcd1601d19545 URL: http://source.winehq.org/git/wine.git/?a=commit;h=027ef4ccdb9e2067a0576c26c4...
Author: Henri Verbeet hverbeet@codeweavers.com Date: Thu Nov 29 22:44:46 2012 +0100
d3d10core: Implement d3d10_device_VSGetConstantBuffers().
---
dlls/d3d10core/device.c | 21 ++++++++++++++++++++- dlls/wined3d/device.c | 13 +++++++++++++ dlls/wined3d/wined3d.spec | 1 + include/wine/wined3d.h | 1 + 4 files changed, 35 insertions(+), 1 deletions(-)
diff --git a/dlls/d3d10core/device.c b/dlls/d3d10core/device.c index 6c25e7b..25439b0 100644 --- a/dlls/d3d10core/device.c +++ b/dlls/d3d10core/device.c @@ -500,8 +500,27 @@ static void STDMETHODCALLTYPE d3d10_device_ResolveSubresource(ID3D10Device *ifac static void STDMETHODCALLTYPE d3d10_device_VSGetConstantBuffers(ID3D10Device *iface, UINT start_slot, UINT buffer_count, ID3D10Buffer **buffers) { - FIXME("iface %p, start_slot %u, buffer_count %u, buffers %p stub!\n", + struct d3d10_device *device = impl_from_ID3D10Device(iface); + unsigned int i; + + TRACE("iface %p, start_slot %u, buffer_count %u, buffers %p.\n", iface, start_slot, buffer_count, buffers); + + for (i = 0; i < buffer_count; ++i) + { + struct wined3d_buffer *wined3d_buffer; + struct d3d10_buffer *buffer_impl; + + if (!(wined3d_buffer = wined3d_device_get_vs_cb(device->wined3d_device, start_slot + i))) + { + buffers[i] = NULL; + continue; + } + + buffer_impl = wined3d_buffer_get_parent(wined3d_buffer); + buffers[i] = &buffer_impl->ID3D10Buffer_iface; + ID3D10Buffer_AddRef(buffers[i]); + } }
static void STDMETHODCALLTYPE d3d10_device_PSGetShaderResources(ID3D10Device *iface, diff --git a/dlls/wined3d/device.c b/dlls/wined3d/device.c index 1aecff8..57e1de9 100644 --- a/dlls/wined3d/device.c +++ b/dlls/wined3d/device.c @@ -2571,6 +2571,19 @@ void CDECL wined3d_device_set_vs_cb(struct wined3d_device *device, UINT idx, str } }
+struct wined3d_buffer * CDECL wined3d_device_get_vs_cb(const struct wined3d_device *device, UINT idx) +{ + TRACE("device %p, idx %u.\n", device, idx); + + if (idx >= MAX_CONSTANT_BUFFERS) + { + WARN("Invalid constant buffer index %u.\n", idx); + return NULL; + } + + return device->stateBlock->state.vs_cb[idx]; +} + HRESULT CDECL wined3d_device_set_vs_consts_b(struct wined3d_device *device, UINT start_register, const BOOL *constants, UINT bool_count) { diff --git a/dlls/wined3d/wined3d.spec b/dlls/wined3d/wined3d.spec index 66dc056..b7b04df 100644 --- a/dlls/wined3d/wined3d.spec +++ b/dlls/wined3d/wined3d.spec @@ -94,6 +94,7 @@ @ cdecl wined3d_device_get_vertex_declaration(ptr) @ cdecl wined3d_device_get_vertex_shader(ptr) @ cdecl wined3d_device_get_viewport(ptr ptr) +@ cdecl wined3d_device_get_vs_cb(ptr long) @ cdecl wined3d_device_get_vs_consts_b(ptr long ptr long) @ cdecl wined3d_device_get_vs_consts_f(ptr long ptr long) @ cdecl wined3d_device_get_vs_consts_i(ptr long ptr long) diff --git a/include/wine/wined3d.h b/include/wine/wined3d.h index 9506f81..7b1e043 100644 --- a/include/wine/wined3d.h +++ b/include/wine/wined3d.h @@ -2170,6 +2170,7 @@ void __cdecl wined3d_device_get_transform(const struct wined3d_device *device, struct wined3d_vertex_declaration * __cdecl wined3d_device_get_vertex_declaration(const struct wined3d_device *device); struct wined3d_shader * __cdecl wined3d_device_get_vertex_shader(const struct wined3d_device *device); void __cdecl wined3d_device_get_viewport(const struct wined3d_device *device, struct wined3d_viewport *viewport); +struct wined3d_buffer * __cdecl wined3d_device_get_vs_cb(const struct wined3d_device *device, UINT idx); HRESULT __cdecl wined3d_device_get_vs_consts_b(const struct wined3d_device *device, UINT start_register, BOOL *constants, UINT bool_count); HRESULT __cdecl wined3d_device_get_vs_consts_f(const struct wined3d_device *device,