Module: wine Branch: refs/heads/master Commit: ccf0d11352e8931a12a3c65aa24a8915156885aa URL: http://source.winehq.org/git/?p=wine.git;a=commit;h=ccf0d11352e8931a12a3c65a...
Author: Jan Zerebecki jan.wine@zerebecki.de Date: Tue Aug 8 00:06:40 2006 +0200
wined3d: Stub out remaining renderstates.
---
dlls/wined3d/device.c | 115 +++++++++++++++++++++++++++++++++++++++++++++++++ 1 files changed, 114 insertions(+), 1 deletions(-)
diff --git a/dlls/wined3d/device.c b/dlls/wined3d/device.c index 10d8546..e508699 100644 --- a/dlls/wined3d/device.c +++ b/dlls/wined3d/device.c @@ -4465,8 +4465,121 @@ static HRESULT WINAPI IWineD3DDeviceImpl ERR(" Antialias not supported yet.\n"); break; } + + case WINED3DRS_MULTISAMPLEMASK : + { + if(0xFFFFFFFF != Value) + ERR("(%p)->(%s,%ld) not yet implemented\n", This, debug_d3drenderstate(State), Value); + break; + } + + case WINED3DRS_PATCHEDGESTYLE : + { + if(D3DPATCHEDGE_DISCRETE != Value) + ERR("(%p)->(%s,%ld) not yet implemented\n", This, debug_d3drenderstate(State), Value); + break; + } + + case WINED3DRS_PATCHSEGMENTS : + { + /* available in d3d8 but in d3d9 it was replaced by IDirect3DDevice9::SetNPatchMode */ + tmpvalue.f = 1.0f; + if(tmpvalue.d != Value) + ERR("(%p)->(%s,%ld) not yet implemented\n", This, debug_d3drenderstate(State), Value); + break; + } + + case WINED3DRS_DEBUGMONITORTOKEN : + { + /* Only useful for "debug builds". */ + if(0xbaadcafe != Value) { + /* MSDN says the default is D3DDMT_ENABLE but our tests confirm 0xbaadcafe is the default. */ + /* MSDN says anything other than D3DDMT_ENABLE or DISABLE does not change the state, + * but our tests disagree. */ + ERR("(%p)->(%s,%ld) not yet implemented\n", This, debug_d3drenderstate(State), Value); + } + break; + } + + case WINED3DRS_POSITIONDEGREE : + { + if(D3DDEGREE_CUBIC != Value) + ERR("(%p)->(%s,%ld) not yet implemented\n", This, debug_d3drenderstate(State), Value); + break; + } + + case WINED3DRS_NORMALDEGREE : + { + if(D3DDEGREE_LINEAR != Value) + ERR("(%p)->(%s,%ld) not yet implemented\n", This, debug_d3drenderstate(State), Value); + break; + } + + case WINED3DRS_MINTESSELLATIONLEVEL : + case WINED3DRS_MAXTESSELLATIONLEVEL : + case WINED3DRS_ADAPTIVETESS_X : + case WINED3DRS_ADAPTIVETESS_Y : + case WINED3DRS_ADAPTIVETESS_Z : + case WINED3DRS_ADAPTIVETESS_W : + { + if(This->stateBlock->renderState[WINED3DRS_ENABLEADAPTIVETESSELLATION]) + FIXME("(%p)->(%s,%ld) not yet implemented\n", This, debug_d3drenderstate(State), Value); + else + TRACE("(%p)->(%s,%ld): recording state but WINED3DRS_ENABLEADAPTIVETESSELLATION is not enabled\n", This, debug_d3drenderstate(State), Value); + break; + } + + case WINED3DRS_ENABLEADAPTIVETESSELLATION: + { + if(Value) + ERR("(%p)->(%s,%ld) not yet implemented\n", This, debug_d3drenderstate(State), Value); + break; + } + + case WINED3DRS_COLORWRITEENABLE1 : + case WINED3DRS_COLORWRITEENABLE2 : + case WINED3DRS_COLORWRITEENABLE3 : + { + /* depends on WINED3DRS_COLORWRITEENABLE. */ + if(0x0000000F != Value) + ERR("(%p)->(%s,%ld) not yet implemented. Missing of cap D3DPMISCCAPS_INDEPENDENTWRITEMASKS wasn't honored?\n", This, debug_d3drenderstate(State), Value); + break; + } + + case WINED3DRS_BLENDFACTOR : + { + if(0xFFFFFFFF != Value) + ERR("(%p)->(%s,%ld) not yet implemented. Missing of cap D3DPBLENDCAPS_BLENDFACTOR wasn't honored?\n", This, debug_d3drenderstate(State), Value); + break; + } + + case WINED3DRS_SRGBWRITEENABLE : + { + if(Value) + ERR("(%p)->(%s,%ld) not yet implemented\n", This, debug_d3drenderstate(State), Value); + break; + } + + case WINED3DRS_SEPARATEALPHABLENDENABLE : + { + if(Value) + ERR("(%p)->(%s,%ld) not yet implemented. Missing of cap D3DPMISCCAPS_SEPARATEALPHABLEND wasn't honored?\n", This, debug_d3drenderstate(State), Value); + break; + } + + case WINED3DRS_SRCBLENDALPHA : + case WINED3DRS_DESTBLENDALPHA : + case WINED3DRS_BLENDOPALPHA : + { + if(This->stateBlock->renderState[WINED3DRS_SEPARATEALPHABLENDENABLE]) + FIXME("(%p)->(%s,%ld) not yet implemented\n", This, debug_d3drenderstate(State), Value); + else + TRACE("(%p)->(%s,%ld): recording state but WINED3DRS_SEPARATEALPHABLENDENABLE is not enabled\n", This, debug_d3drenderstate(State), Value); + break; + } + default: - FIXME("(%p)->(%s,%ld) not handled yet\n", This, debug_d3drenderstate(State), Value); + FIXME("(%p)->(%s,%ld) unknown state\n", This, debug_d3drenderstate(State), Value); }
LEAVE_GL();