Module: vkd3d Branch: master Commit: e34bdcab3a3f79598000ee8aff17a995c3488042 URL: https://gitlab.winehq.org/wine/vkd3d/-/commit/e34bdcab3a3f79598000ee8aff17a9...
Author: Zebediah Figura zfigura@codeweavers.com Date: Wed Apr 12 11:34:42 2023 -0500
tests/shader_runner: Remove a redundant vkd3d_test_pop_context().
We already popped the context here.
Move the break inside the previous if to make control flow a little clearer.
---
tests/shader_runner.c | 8 +++----- 1 file changed, 3 insertions(+), 5 deletions(-)
diff --git a/tests/shader_runner.c b/tests/shader_runner.c index 58ed2d98..8e66948e 100644 --- a/tests/shader_runner.c +++ b/tests/shader_runner.c @@ -887,10 +887,10 @@ void run_shader_tests(struct shader_runner *runner, const struct shader_runner_o
if (state != STATE_NONE) vkd3d_test_pop_context(); - }
- if (!ret) - break; + if (!ret) + break; + }
if (line[0] == '[') { @@ -1088,8 +1088,6 @@ void run_shader_tests(struct shader_runner *runner, const struct shader_runner_o } }
- vkd3d_test_pop_context(); - out: for (i = 0; i < runner->input_element_count; ++i) free(runner->input_elements[i].name);