Module: wine Branch: master Commit: 6a43986e1254d4945cc2743c10744c010afa6cfc URL: http://source.winehq.org/git/wine.git/?a=commit;h=6a43986e1254d4945cc2743c10...
Author: Stefan Dösinger stefan@codeweavers.com Date: Thu May 12 23:02:54 2011 +0200
d3d8/tests: Use float literals.
---
dlls/d3d8/tests/visual.c | 34 +++++++++++++++++----------------- 1 files changed, 17 insertions(+), 17 deletions(-)
diff --git a/dlls/d3d8/tests/visual.c b/dlls/d3d8/tests/visual.c index 08928d5..1f6a115 100644 --- a/dlls/d3d8/tests/visual.c +++ b/dlls/d3d8/tests/visual.c @@ -495,7 +495,7 @@ static void present_test(IDirect3DDevice8 *device) ok(hr == D3D_OK, "IDirect3DDevice8_Clear returned %08x\n", hr); hr = IDirect3DDevice8_Present(device, NULL, NULL, NULL, NULL); ok(SUCCEEDED(hr), "IDirect3DDevice8_Present returned %#x.\n", hr); - hr = IDirect3DDevice8_Clear(device, 0, NULL, D3DCLEAR_TARGET, 0xffffffff, 0.4, 0); + hr = IDirect3DDevice8_Clear(device, 0, NULL, D3DCLEAR_TARGET, 0xffffffff, 0.4f, 0); ok(SUCCEEDED(hr), "IDirect3DDevice8_Clear returned %#x.\n", hr);
hr = IDirect3DDevice8_SetRenderState(device, D3DRS_ZENABLE, D3DZB_TRUE); @@ -930,16 +930,16 @@ static void p8_texture_test(IDirect3DDevice8 *device) D3DCAPS8 caps; UINT i; float quad[] = { - -1.0, 0, 0.1, 0.0, 0.0, - -1.0, 1.0, 0.1, 0.0, 1.0, - 1.0, 0, 0.1, 1.0, 0.0, - 1.0, 1.0, 0.1, 1.0, 1.0, + -1.0f, 0.0f, 0.1f, 0.0f, 0.0f, + -1.0f, 1.0f, 0.1f, 0.0f, 1.0f, + 1.0f, 0.0f, 0.1f, 1.0f, 0.0f, + 1.0f, 1.0f, 0.1f, 1.0f, 1.0f, }; float quad2[] = { - -1.0, -1.0, 0.1, 0.0, 0.0, - -1.0, 0, 0.1, 0.0, 1.0, - 1.0, -1.0, 0.1, 1.0, 0.0, - 1.0, 0, 0.1, 1.0, 1.0, + -1.0f, -1.0f, 0.1f, 0.0f, 0.0f, + -1.0f, 0.0f, 0.1f, 0.0f, 1.0f, + 1.0f, -1.0f, 0.1f, 1.0f, 0.0f, + 1.0f, 0.0f, 0.1f, 1.0f, 1.0f, };
IDirect3DDevice8_GetDirect3D(device, &d3d); @@ -1316,17 +1316,17 @@ static void depth_clamp_test(IDirect3DDevice8 *device) }; const struct vertex quad3[] = { - {-0.65, 0.55, 5.0f, 0xffffffff}, - {-0.35, 0.55, 5.0f, 0xffffffff}, - {-0.65, 0.15, 5.0f, 0xffffffff}, - {-0.35, 0.15, 5.0f, 0xffffffff}, + {-0.65f, 0.55f, 5.0f, 0xffffffff}, + {-0.35f, 0.55f, 5.0f, 0xffffffff}, + {-0.65f, 0.15f, 5.0f, 0xffffffff}, + {-0.35f, 0.15f, 5.0f, 0xffffffff}, }; const struct vertex quad4[] = { - {-0.87, 0.83, 10.0f, 0xffffffff}, - {-0.65, 0.83, 10.0f, 0xffffffff}, - {-0.87, 0.55, 10.0f, 0xffffffff}, - {-0.65, 0.55, 10.0f, 0xffffffff}, + {-0.87f, 0.83f, 10.0f, 0xffffffff}, + {-0.65f, 0.83f, 10.0f, 0xffffffff}, + {-0.87f, 0.55f, 10.0f, 0xffffffff}, + {-0.65f, 0.55f, 10.0f, 0xffffffff}, }; const struct vertex quad5[] = {