Module: wine Branch: master Commit: 9e5e87d201a97fded23142339c9eb2d88bfbfa28 URL: https://source.winehq.org/git/wine.git/?a=commit;h=9e5e87d201a97fded23142339...
Author: Józef Kucia jkucia@codeweavers.com Date: Mon Jun 11 12:05:11 2018 +0200
d3d12/tests: Fix resource state transitions in test_swapchain_draw().
Signed-off-by: Józef Kucia jkucia@codeweavers.com Signed-off-by: Henri Verbeet hverbeet@codeweavers.com Signed-off-by: Alexandre Julliard julliard@winehq.org
---
dlls/d3d12/tests/d3d12.c | 3 +++ 1 file changed, 3 insertions(+)
diff --git a/dlls/d3d12/tests/d3d12.c b/dlls/d3d12/tests/d3d12.c index a6d7219..99641be 100644 --- a/dlls/d3d12/tests/d3d12.c +++ b/dlls/d3d12/tests/d3d12.c @@ -788,6 +788,9 @@ static void test_swapchain_draw(void) ok(hr == S_OK, "Failed to get swapchain buffer %u, hr %#x.\n", index, hr); ID3D12Device_CreateRenderTargetView(context.device, backbuffer, NULL, context.rtv);
+ transition_sub_resource_state(command_list, backbuffer, 0, + D3D12_RESOURCE_STATE_PRESENT, D3D12_RESOURCE_STATE_RENDER_TARGET); + ID3D12GraphicsCommandList_ClearRenderTargetView(command_list, context.rtv, white, 0, NULL);
ID3D12GraphicsCommandList_OMSetRenderTargets(command_list, 1, &context.rtv, FALSE, NULL);