Module: vkd3d Branch: master Commit: 0dee96ead684a21ab78ba1c3dc22edf690ab53b0 URL: https://gitlab.winehq.org/wine/vkd3d/-/commit/0dee96ead684a21ab78ba1c3dc22ed...
Author: Zebediah Figura zfigura@codeweavers.com Date: Mon Mar 6 20:35:59 2023 -0600
vkd3d-shader/hlsl: Use a hlsl_block to build replacement instructions in lower_int_modulus().
---
libs/vkd3d-shader/hlsl_codegen.c | 30 +++++++++++++----------------- 1 file changed, 13 insertions(+), 17 deletions(-)
diff --git a/libs/vkd3d-shader/hlsl_codegen.c b/libs/vkd3d-shader/hlsl_codegen.c index 8fee84fa..6dea8367 100644 --- a/libs/vkd3d-shader/hlsl_codegen.c +++ b/libs/vkd3d-shader/hlsl_codegen.c @@ -2488,9 +2488,9 @@ static bool lower_int_division(struct hlsl_ctx *ctx, struct hlsl_ir_node *instr, return hlsl_add_conditional(ctx, &block->instrs, and, neg, cast3); }
-static bool lower_int_modulus(struct hlsl_ctx *ctx, struct hlsl_ir_node *instr, void *context) +static bool lower_int_modulus(struct hlsl_ctx *ctx, struct hlsl_ir_node *instr, struct hlsl_block *block) { - struct hlsl_ir_node *arg1, *arg2, *and, *abs1, *abs2, *div, *neg, *cast1, *cast2, *cast3, *cond, *high_bit; + struct hlsl_ir_node *arg1, *arg2, *and, *abs1, *abs2, *div, *neg, *cast1, *cast2, *cast3, *high_bit; struct hlsl_type *type = instr->data_type, *utype; struct hlsl_constant_value high_bit_value; struct hlsl_ir_expr *expr; @@ -2513,45 +2513,41 @@ static bool lower_int_modulus(struct hlsl_ctx *ctx, struct hlsl_ir_node *instr, high_bit_value.u[i].u = 0x80000000; if (!(high_bit = hlsl_new_constant(ctx, type, &high_bit_value, &instr->loc))) return false; - list_add_before(&instr->entry, &high_bit->entry); + hlsl_block_add_instr(block, high_bit);
if (!(and = hlsl_new_binary_expr(ctx, HLSL_OP2_BIT_AND, arg1, high_bit))) return false; - list_add_before(&instr->entry, &and->entry); + hlsl_block_add_instr(block, and);
if (!(abs1 = hlsl_new_unary_expr(ctx, HLSL_OP1_ABS, arg1, &instr->loc))) return false; - list_add_before(&instr->entry, &abs1->entry); + hlsl_block_add_instr(block, abs1);
if (!(cast1 = hlsl_new_cast(ctx, abs1, utype, &instr->loc))) return false; - list_add_before(&instr->entry, &cast1->entry); + hlsl_block_add_instr(block, cast1);
if (!(abs2 = hlsl_new_unary_expr(ctx, HLSL_OP1_ABS, arg2, &instr->loc))) return false; - list_add_before(&instr->entry, &abs2->entry); + hlsl_block_add_instr(block, abs2);
if (!(cast2 = hlsl_new_cast(ctx, abs2, utype, &instr->loc))) return false; - list_add_before(&instr->entry, &cast2->entry); + hlsl_block_add_instr(block, cast2);
if (!(div = hlsl_new_binary_expr(ctx, HLSL_OP2_MOD, cast1, cast2))) return false; - list_add_before(&instr->entry, &div->entry); + hlsl_block_add_instr(block, div);
if (!(cast3 = hlsl_new_cast(ctx, div, type, &instr->loc))) return false; - list_add_before(&instr->entry, &cast3->entry); + hlsl_block_add_instr(block, cast3);
if (!(neg = hlsl_new_unary_expr(ctx, HLSL_OP1_NEG, cast3, &instr->loc))) return false; - list_add_before(&instr->entry, &neg->entry); - - if (!(cond = hlsl_add_conditional(ctx, &instr->entry, and, neg, cast3))) - return false; - hlsl_replace_node(instr, cond); + hlsl_block_add_instr(block, neg);
- return true; + return hlsl_add_conditional(ctx, &block->instrs, and, neg, cast3); }
static bool lower_int_abs(struct hlsl_ctx *ctx, struct hlsl_ir_node *instr, void *context) @@ -4296,7 +4292,7 @@ int hlsl_emit_bytecode(struct hlsl_ctx *ctx, struct hlsl_ir_function_decl *entry hlsl_transform_ir(ctx, lower_casts_to_bool, body, NULL); hlsl_transform_ir(ctx, lower_int_dot, body, NULL); lower_ir(ctx, lower_int_division, body); - hlsl_transform_ir(ctx, lower_int_modulus, body, NULL); + lower_ir(ctx, lower_int_modulus, body); hlsl_transform_ir(ctx, lower_int_abs, body, NULL); hlsl_transform_ir(ctx, lower_float_modulus, body, NULL); hlsl_transform_ir(ctx, fold_redundant_casts, body, NULL);