Module: wine Branch: master Commit: bc03f85f0787ad3cbf1a34a9c022e39e27c3e11c URL: http://source.winehq.org/git/wine.git/?a=commit;h=bc03f85f0787ad3cbf1a34a9c0...
Author: Rico Schüller kgbricola@web.de Date: Mon Oct 25 20:30:35 2010 +0200
include: Move D3D_CBUFFER_TYPE to d3dcommon.h.
---
include/d3d10shader.h | 9 +++------ include/d3d11shader.h | 2 ++ include/d3dcommon.idl | 14 ++++++++++++++ 3 files changed, 19 insertions(+), 6 deletions(-)
diff --git a/include/d3d10shader.h b/include/d3d10shader.h index a711de3..658db02 100644 --- a/include/d3d10shader.h +++ b/include/d3d10shader.h @@ -85,12 +85,6 @@ typedef enum _D3D10_SHADER_INPUT_TYPE D3D10_SIT_SAMPLER = 3 } D3D10_SHADER_INPUT_TYPE, *LPD3D10_SHADER_INPUT_TYPE;
-typedef enum D3D10_CBUFFER_TYPE -{ - D3D10_CT_CBUFFER = 0, - D3D10_CT_TBUFFER = 1 -} D3D10_CBUFFER_TYPE, *LPD3D10_CBUFFER_TYPE; - typedef enum D3D10_NAME { D3D10_NAME_UNDEFINED = 0, @@ -123,6 +117,9 @@ typedef D3D_SHADER_MACRO *LPD3D10_SHADER_MACRO; typedef D3D_SHADER_VARIABLE_CLASS D3D10_SHADER_VARIABLE_CLASS; typedef D3D_SHADER_VARIABLE_CLASS *LPD3D10_SHADER_VARIABLE_CLASS;
+typedef D3D_CBUFFER_TYPE D3D10_CBUFFER_TYPE; +typedef D3D_CBUFFER_TYPE *LPD3D10_CBUFFER_TYPE; + typedef D3D_INCLUDE_TYPE D3D10_INCLUDE_TYPE; typedef ID3DInclude ID3D10Include; typedef ID3DInclude *LPD3D10INCLUDE; diff --git a/include/d3d11shader.h b/include/d3d11shader.h index 2ccb51a..f94d2b4 100644 --- a/include/d3d11shader.h +++ b/include/d3d11shader.h @@ -21,4 +21,6 @@
#include "d3dcommon.h"
+typedef D3D_CBUFFER_TYPE D3D11_CBUFFER_TYPE; + #endif diff --git a/include/d3dcommon.idl b/include/d3dcommon.idl index 5bee2ed..ffea63b 100644 --- a/include/d3dcommon.idl +++ b/include/d3dcommon.idl @@ -88,3 +88,17 @@ typedef enum _D3D_SHADER_VARIABLE_CLASS D3D11_SVC_INTERFACE_POINTER, D3D_SVC_FORCE_DWORD = 0x7fffffff, } D3D_SHADER_VARIABLE_CLASS; + +typedef enum D3D_CBUFFER_TYPE +{ + D3D_CT_CBUFFER, + D3D_CT_TBUFFER, + D3D_CT_INTERFACE_POINTERS, + D3D_CT_RESOURCE_BIND_INFO, + D3D10_CT_CBUFFER = 0, + D3D10_CT_TBUFFER, + D3D11_CT_CBUFFER = 0, + D3D11_CT_TBUFFER, + D3D11_CT_INTERFACE_POINTERS, + D3D11_CT_RESOURCE_BIND_INFO, +} D3D_CBUFFER_TYPE;