Module: wine Branch: master Commit: 99da66429b349831213e0722022bea693598ead6 URL: http://source.winehq.org/git/wine.git/?a=commit;h=99da66429b349831213e072202...
Author: Henri Verbeet hverbeet@codeweavers.com Date: Tue Aug 23 20:08:10 2011 +0200
wined3d: Use draw_binding in device_clear_render_targets().
---
dlls/wined3d/device.c | 11 ++++++++--- 1 files changed, 8 insertions(+), 3 deletions(-)
diff --git a/dlls/wined3d/device.c b/dlls/wined3d/device.c index cdc1827..3a3692b 100644 --- a/dlls/wined3d/device.c +++ b/dlls/wined3d/device.c @@ -668,7 +668,9 @@ HRESULT device_clear_render_targets(struct wined3d_device *device, UINT rt_count { for (i = 0; i < rt_count; ++i) { - if (fb->render_targets[i]) surface_load_location(fb->render_targets[i], SFLAG_INDRAWABLE, NULL); + struct wined3d_surface *rt = fb->render_targets[i]; + if (rt) + surface_load_location(rt, rt->draw_binding, NULL); } }
@@ -727,7 +729,7 @@ HRESULT device_clear_render_targets(struct wined3d_device *device, UINT rt_count
if (flags & WINED3DCLEAR_ZBUFFER) { - surface_modify_location(fb->depth_stencil, SFLAG_INDRAWABLE, TRUE); + surface_modify_location(fb->depth_stencil, fb->depth_stencil->draw_binding, TRUE);
glDepthMask(GL_TRUE); context_invalidate_state(context, STATE_RENDER(WINED3DRS_ZWRITEENABLE)); @@ -740,7 +742,10 @@ HRESULT device_clear_render_targets(struct wined3d_device *device, UINT rt_count { for (i = 0; i < rt_count; ++i) { - if (fb->render_targets[i]) surface_modify_location(fb->render_targets[i], SFLAG_INDRAWABLE, TRUE); + struct wined3d_surface *rt = fb->render_targets[i]; + + if (rt) + surface_modify_location(rt, rt->draw_binding, TRUE); }
glColorMask(GL_TRUE, GL_TRUE, GL_TRUE, GL_TRUE);