Module: wine Branch: master Commit: e4d2d785006ef174c2db73ffb7143170f14372a6 URL: http://source.winehq.org/git/wine.git/?a=commit;h=e4d2d785006ef174c2db73ffb7...
Author: Henri Verbeet hverbeet@codeweavers.com Date: Thu Jul 14 01:02:48 2011 +0200
wined3d: Pass a wined3d_state pointer to state handlers.
Instead of an entire stateblock. This is mainly useful is we ever want to call state handlers on state not stored in a stateblock.
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dlls/wined3d/arb_program_shader.c | 125 ++-- dlls/wined3d/ati_fragment_shader.c | 65 +- dlls/wined3d/context.c | 15 +- dlls/wined3d/nvidia_texture_shader.c | 33 +- dlls/wined3d/state.c | 1198 +++++++++++++++++----------------- dlls/wined3d/utils.c | 24 +- dlls/wined3d/wined3d_private.h | 54 +- 7 files changed, 752 insertions(+), 762 deletions(-)
Diff: http://source.winehq.org/git/wine.git/?a=commitdiff;h=e4d2d785006ef174c2db73...