Module: wine Branch: master Commit: 91f5b9a894ff3006b537e378fe84dfa56f2a87d1 URL: http://source.winehq.org/git/wine.git/?a=commit;h=91f5b9a894ff3006b537e378fe...
Author: Henri Verbeet hverbeet@codeweavers.com Date: Fri Feb 27 09:29:48 2009 +0100
d3d10: Add the _D3D10_SHADER_MACRO struct.
---
include/d3d10shader.h | 6 ++++++ 1 files changed, 6 insertions(+), 0 deletions(-)
diff --git a/include/d3d10shader.h b/include/d3d10shader.h index 8c3e46e..9e625d9 100644 --- a/include/d3d10shader.h +++ b/include/d3d10shader.h @@ -82,4 +82,10 @@ typedef enum _D3D10_SHADER_VARIABLE_TYPE D3D10_SVT_FORCE_DWORD = 0x7fffffff } D3D10_SHADER_VARIABLE_TYPE, *LPD3D10_SHADER_VARIABLE_TYPE;
+typedef struct _D3D10_SHADER_MACRO +{ + LPCSTR Name; + LPCSTR Definition; +} D3D10_SHADER_MACRO, *LPD3D10_SHADER_MACRO; + #endif /* __WINE_D3D10SHADER_H */