Module: wine Branch: master Commit: ec10c1ed8d15297767de27af61e9e1dc7f9c608a URL: http://source.winehq.org/git/wine.git/?a=commit;h=ec10c1ed8d15297767de27af61...
Author: Henri Verbeet hverbeet@codeweavers.com Date: Tue Mar 16 19:02:16 2010 +0100
wined3d: Add missing checkGLcall's to buffer_Map().
---
dlls/wined3d/buffer.c | 2 ++ 1 files changed, 2 insertions(+), 0 deletions(-)
diff --git a/dlls/wined3d/buffer.c b/dlls/wined3d/buffer.c index 46131af..6fefe87 100644 --- a/dlls/wined3d/buffer.c +++ b/dlls/wined3d/buffer.c @@ -1180,10 +1180,12 @@ static HRESULT STDMETHODCALLTYPE buffer_Map(IWineD3DBuffer *iface, UINT offset, GLbitfield mapflags = buffer_gl_map_flags(flags); This->resource.allocatedMemory = GL_EXTCALL(glMapBufferRange(This->buffer_type_hint, 0, This->resource.size, mapflags)); + checkGLcall("glMapBufferRange"); } else { This->resource.allocatedMemory = GL_EXTCALL(glMapBufferARB(This->buffer_type_hint, GL_READ_WRITE_ARB)); + checkGLcall("glMapBufferARB"); } LEAVE_GL();