Module: wine Branch: master Commit: 2654710f449cde98650734fc25dd852a2c62dc87 URL: http://source.winehq.org/git/wine.git/?a=commit;h=2654710f449cde98650734fc25...
Author: Józef Kucia jkucia@codeweavers.com Date: Tue Apr 25 12:25:47 2017 +0200
wined3d: Introduce wined3d_device_set_ds_resource_view().
Signed-off-by: Józef Kucia jkucia@codeweavers.com Signed-off-by: Henri Verbeet hverbeet@codeweavers.com Signed-off-by: Alexandre Julliard julliard@winehq.org
---
dlls/wined3d/device.c | 8 ++++++++ dlls/wined3d/wined3d.spec | 1 + include/wine/wined3d.h | 2 ++ 3 files changed, 11 insertions(+)
diff --git a/dlls/wined3d/device.c b/dlls/wined3d/device.c index b51f660..f5825be 100644 --- a/dlls/wined3d/device.c +++ b/dlls/wined3d/device.c @@ -2724,6 +2724,14 @@ void CDECL wined3d_device_set_ds_cb(struct wined3d_device *device, unsigned int wined3d_device_set_constant_buffer(device, WINED3D_SHADER_TYPE_DOMAIN, idx, buffer); }
+void CDECL wined3d_device_set_ds_resource_view(struct wined3d_device *device, + unsigned int idx, struct wined3d_shader_resource_view *view) +{ + TRACE("device %p, idx %u, view %p.\n", device, idx, view); + + wined3d_device_set_shader_resource_view(device, WINED3D_SHADER_TYPE_DOMAIN, idx, view); +} + void CDECL wined3d_device_set_geometry_shader(struct wined3d_device *device, struct wined3d_shader *shader) { struct wined3d_shader *prev = device->update_state->shader[WINED3D_SHADER_TYPE_GEOMETRY]; diff --git a/dlls/wined3d/wined3d.spec b/dlls/wined3d/wined3d.spec index ff43e17..11e7777 100644 --- a/dlls/wined3d/wined3d.spec +++ b/dlls/wined3d/wined3d.spec @@ -129,6 +129,7 @@ @ cdecl wined3d_device_set_dialog_box_mode(ptr long) @ cdecl wined3d_device_set_domain_shader(ptr ptr) @ cdecl wined3d_device_set_ds_cb(ptr long ptr) +@ cdecl wined3d_device_set_ds_resource_view(ptr long ptr) @ cdecl wined3d_device_set_gamma_ramp(ptr long long ptr) @ cdecl wined3d_device_set_geometry_shader(ptr ptr) @ cdecl wined3d_device_set_gs_cb(ptr long ptr) diff --git a/include/wine/wined3d.h b/include/wine/wined3d.h index a4362b6..55a4ed9 100644 --- a/include/wine/wined3d.h +++ b/include/wine/wined3d.h @@ -2320,6 +2320,8 @@ void __cdecl wined3d_device_set_depth_stencil_view(struct wined3d_device *device HRESULT __cdecl wined3d_device_set_dialog_box_mode(struct wined3d_device *device, BOOL enable_dialogs); void __cdecl wined3d_device_set_domain_shader(struct wined3d_device *device, struct wined3d_shader *shader); void __cdecl wined3d_device_set_ds_cb(struct wined3d_device *device, unsigned int idx, struct wined3d_buffer *buffer); +void __cdecl wined3d_device_set_ds_resource_view(struct wined3d_device *device, + unsigned int idx, struct wined3d_shader_resource_view *view); void __cdecl wined3d_device_set_gamma_ramp(const struct wined3d_device *device, UINT swapchain_idx, DWORD flags, const struct wined3d_gamma_ramp *ramp); void __cdecl wined3d_device_set_geometry_shader(struct wined3d_device *device, struct wined3d_shader *shader);