Module: wine Branch: master Commit: cf38e4c9304286f57c1cab31c760e49c033a149c URL: http://source.winehq.org/git/wine.git/?a=commit;h=cf38e4c9304286f57c1cab31c7...
Author: Jens Albretsen jens@albretsen.dk Date: Sun Apr 20 01:01:50 2008 +0200
ddraw: Fixed device name.
---
dlls/ddraw/direct3d.c | 4 +++- 1 files changed, 3 insertions(+), 1 deletions(-)
diff --git a/dlls/ddraw/direct3d.c b/dlls/ddraw/direct3d.c index 0e026fd..3ccf8e4 100644 --- a/dlls/ddraw/direct3d.c +++ b/dlls/ddraw/direct3d.c @@ -310,7 +310,7 @@ IDirect3DImpl_3_EnumDevices(IDirect3D3 *iface, /* Some games (Motoracer 2 demo) have the bad idea to modify the device name string. Let's put the string in a sufficiently sized array in writable memory. */ char device_name[50]; - strcpy(device_name,"direct3d"); + strcpy(device_name,"Direct3D HEL");
TRACE("(%p)->(%p,%p)\n", This, Callback, Context); EnterCriticalSection(&ddraw_cs); @@ -359,6 +359,8 @@ IDirect3DImpl_3_EnumDevices(IDirect3D3 *iface, } }
+ strcpy(device_name,"Direct3D HAL"); + TRACE("(%p) Enumerating HAL Direct3D device\n", This); d1 = dref; d2 = dref;