Module: wine Branch: master Commit: 1133991e8571b6317f3e2123af78b83087c3375e URL: http://source.winehq.org/git/wine.git/?a=commit;h=1133991e8571b6317f3e2123af...
Author: Stefan Dösinger stefan@codeweavers.com Date: Thu May 12 21:40:36 2011 +0200
wined3d: Make two variables unsigned.
---
dlls/wined3d/shader.c | 2 +- 1 files changed, 1 insertions(+), 1 deletions(-)
diff --git a/dlls/wined3d/shader.c b/dlls/wined3d/shader.c index da82bd8..8c344bd 100644 --- a/dlls/wined3d/shader.c +++ b/dlls/wined3d/shader.c @@ -628,7 +628,7 @@ static HRESULT shader_get_registers_used(struct wined3d_shader *shader, const st else { BOOL color0_mov = FALSE; - int i, limit; + unsigned int i, limit;
/* This will loop over all the registers and try to * make a bitmask of the ones we're interested in.