Module: wine Branch: master Commit: 4e0394d7853245d9b8baac3d5494df4bc6d23f31 URL: http://source.winehq.org/git/wine.git/?a=commit;h=4e0394d7853245d9b8baac3d54...
Author: Henri Verbeet hverbeet@codeweavers.com Date: Fri Aug 5 12:39:02 2016 +0200
wined3d: Use wined3d_cs_emit_unload_resource() in wined3d_device_uninit_3d().
Signed-off-by: Henri Verbeet hverbeet@codeweavers.com Signed-off-by: Alexandre Julliard julliard@winehq.org
---
dlls/wined3d/device.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-)
diff --git a/dlls/wined3d/device.c b/dlls/wined3d/device.c index 74a07ec..2215af8 100644 --- a/dlls/wined3d/device.c +++ b/dlls/wined3d/device.c @@ -1185,7 +1185,7 @@ HRESULT CDECL wined3d_device_uninit_3d(struct wined3d_device *device) LIST_FOR_EACH_ENTRY_SAFE(resource, cursor, &device->resources, struct wined3d_resource, resource_list_entry) { TRACE("Unloading resource %p.\n", resource); - resource->resource_ops->resource_unload(resource); + wined3d_cs_emit_unload_resource(device->cs, resource); }
wine_rb_clear(&device->samplers, device_free_sampler, NULL);