Module: wine Branch: master Commit: 4ad4e4a133e92f923f9eb3da5547c56601c81cd2 URL: https://source.winehq.org/git/wine.git/?a=commit;h=4ad4e4a133e92f923f9eb3da5...
Author: Nikolay Sivov nsivov@codeweavers.com Date: Thu Aug 26 11:41:17 2021 +0300
d3dx9: Forward D3DXDisassembleShader() to d3dcompiler.
Signed-off-by: Nikolay Sivov nsivov@codeweavers.com Signed-off-by: Matteo Bruni mbruni@codeweavers.com Signed-off-by: Alexandre Julliard julliard@winehq.org
---
dlls/d3dx9_36/shader.c | 9 ++++++--- 1 file changed, 6 insertions(+), 3 deletions(-)
diff --git a/dlls/d3dx9_36/shader.c b/dlls/d3dx9_36/shader.c index 7033972af36..fe0f99180ac 100644 --- a/dlls/d3dx9_36/shader.c +++ b/dlls/d3dx9_36/shader.c @@ -2336,10 +2336,13 @@ HRESULT WINAPI D3DXGetShaderSamplers(const DWORD *byte_code, const char **sample return D3D_OK; }
-HRESULT WINAPI D3DXDisassembleShader(const DWORD *shader, BOOL colorcode, const char *comments, ID3DXBuffer **disassembly) +HRESULT WINAPI D3DXDisassembleShader(const DWORD *shader, BOOL colorcode, const char *comments, + ID3DXBuffer **buffer) { - FIXME("%p %d %s %p: stub\n", shader, colorcode, debugstr_a(comments), disassembly); - return E_OUTOFMEMORY; + TRACE("shader %p, colorcode %d, comments %s, buffer %p.\n", shader, colorcode, debugstr_a(comments), buffer); + + return D3DDisassemble(shader, D3DXGetShaderSize(shader), colorcode ? D3D_DISASM_ENABLE_COLOR_CODE : 0, + comments, (ID3DBlob **)buffer); }
struct d3dx9_texture_shader