Module: wine Branch: master Commit: 5b5efd552ee77d6cea64b0fef6447aa0ffe151bd URL: http://source.winehq.org/git/wine.git/?a=commit;h=5b5efd552ee77d6cea64b0fef6...
Author: Józef Kucia jkucia@codeweavers.com Date: Mon Jan 11 11:53:20 2016 +0100
wined3d: Recognize SM4 ftou opcode.
Signed-off-by: Józef Kucia jkucia@codeweavers.com Signed-off-by: Henri Verbeet hverbeet@codeweavers.com Signed-off-by: Alexandre Julliard julliard@winehq.org
---
dlls/wined3d/arb_program_shader.c | 1 + dlls/wined3d/glsl_shader.c | 1 + dlls/wined3d/shader.c | 1 + dlls/wined3d/shader_sm4.c | 2 ++ dlls/wined3d/wined3d_private.h | 1 + 5 files changed, 6 insertions(+)
diff --git a/dlls/wined3d/arb_program_shader.c b/dlls/wined3d/arb_program_shader.c index 59780f8..6b67c7d 100644 --- a/dlls/wined3d/arb_program_shader.c +++ b/dlls/wined3d/arb_program_shader.c @@ -5251,6 +5251,7 @@ static const SHADER_HANDLER shader_arb_instruction_handler_table[WINED3DSIH_TABL /* WINED3DSIH_EXPP */ shader_hw_scalar_op, /* WINED3DSIH_FRC */ shader_hw_map2gl, /* WINED3DSIH_FTOI */ NULL, + /* WINED3DSIH_FTOU */ NULL, /* WINED3DSIH_GE */ NULL, /* WINED3DSIH_IADD */ NULL, /* WINED3DSIH_IEQ */ NULL, diff --git a/dlls/wined3d/glsl_shader.c b/dlls/wined3d/glsl_shader.c index 66a541a..a18e7a8 100644 --- a/dlls/wined3d/glsl_shader.c +++ b/dlls/wined3d/glsl_shader.c @@ -7899,6 +7899,7 @@ static const SHADER_HANDLER shader_glsl_instruction_handler_table[WINED3DSIH_TAB /* WINED3DSIH_EXPP */ shader_glsl_expp, /* WINED3DSIH_FRC */ shader_glsl_map2gl, /* WINED3DSIH_FTOI */ shader_glsl_to_int, + /* WINED3DSIH_FTOU */ NULL, /* WINED3DSIH_GE */ shader_glsl_relop, /* WINED3DSIH_IADD */ shader_glsl_binop, /* WINED3DSIH_IEQ */ NULL, diff --git a/dlls/wined3d/shader.c b/dlls/wined3d/shader.c index 6aa5bd5..d63a377 100644 --- a/dlls/wined3d/shader.c +++ b/dlls/wined3d/shader.c @@ -79,6 +79,7 @@ static const char * const shader_opcode_names[] = /* WINED3DSIH_EXPP */ "expp", /* WINED3DSIH_FRC */ "frc", /* WINED3DSIH_FTOI */ "ftoi", + /* WINED3DSIH_FTOU */ "ftou", /* WINED3DSIH_GE */ "ge", /* WINED3DSIH_IADD */ "iadd", /* WINED3DSIH_IEQ */ "ieq", diff --git a/dlls/wined3d/shader_sm4.c b/dlls/wined3d/shader_sm4.c index d0d6291..c1f20b0 100644 --- a/dlls/wined3d/shader_sm4.c +++ b/dlls/wined3d/shader_sm4.c @@ -93,6 +93,7 @@ enum wined3d_sm4_opcode WINED3D_SM4_OP_EXP = 0x19, WINED3D_SM4_OP_FRC = 0x1a, WINED3D_SM4_OP_FTOI = 0x1b, + WINED3D_SM4_OP_FTOU = 0x1c, WINED3D_SM4_OP_GE = 0x1d, WINED3D_SM4_OP_IADD = 0x1e, WINED3D_SM4_OP_IF = 0x1f, @@ -264,6 +265,7 @@ static const struct wined3d_sm4_opcode_info opcode_table[] = {WINED3D_SM4_OP_EXP, WINED3DSIH_EXP, "F", "F"}, {WINED3D_SM4_OP_FRC, WINED3DSIH_FRC, "F", "F"}, {WINED3D_SM4_OP_FTOI, WINED3DSIH_FTOI, "I", "F"}, + {WINED3D_SM4_OP_FTOU, WINED3DSIH_FTOU, "U", "F"}, {WINED3D_SM4_OP_GE, WINED3DSIH_GE, "U", "FF"}, {WINED3D_SM4_OP_IADD, WINED3DSIH_IADD, "I", "II"}, {WINED3D_SM4_OP_IF, WINED3DSIH_IF, "", "U"}, diff --git a/dlls/wined3d/wined3d_private.h b/dlls/wined3d/wined3d_private.h index 805e32e..86f4123 100644 --- a/dlls/wined3d/wined3d_private.h +++ b/dlls/wined3d/wined3d_private.h @@ -494,6 +494,7 @@ enum WINED3D_SHADER_INSTRUCTION_HANDLER WINED3DSIH_EXPP, WINED3DSIH_FRC, WINED3DSIH_FTOI, + WINED3DSIH_FTOU, WINED3DSIH_GE, WINED3DSIH_IADD, WINED3DSIH_IEQ,