Module: wine Branch: master Commit: 450a3fbfc20e4cca99e75425d1d4cd0dd48a927b URL: http://source.winehq.org/git/wine.git/?a=commit;h=450a3fbfc20e4cca99e75425d1...
Author: Henri Verbeet hverbeet@codeweavers.com Date: Thu Feb 26 10:11:34 2015 +0100
d3d10core: Implement d3d10_geometry_shader_SetPrivateData().
---
dlls/d3d10core/d3d10core_private.h | 1 + dlls/d3d10core/shader.c | 12 ++++++++++-- 2 files changed, 11 insertions(+), 2 deletions(-)
diff --git a/dlls/d3d10core/d3d10core_private.h b/dlls/d3d10core/d3d10core_private.h index dfd6149..8526cf2 100644 --- a/dlls/d3d10core/d3d10core_private.h +++ b/dlls/d3d10core/d3d10core_private.h @@ -215,6 +215,7 @@ struct d3d10_geometry_shader ID3D10GeometryShader ID3D10GeometryShader_iface; LONG refcount;
+ struct wined3d_private_store private_store; struct wined3d_shader *wined3d_shader; };
diff --git a/dlls/d3d10core/shader.c b/dlls/d3d10core/shader.c index 8010828..d1d67bd 100644 --- a/dlls/d3d10core/shader.c +++ b/dlls/d3d10core/shader.c @@ -377,10 +377,12 @@ static HRESULT STDMETHODCALLTYPE d3d10_geometry_shader_GetPrivateData(ID3D10Geom static HRESULT STDMETHODCALLTYPE d3d10_geometry_shader_SetPrivateData(ID3D10GeometryShader *iface, REFGUID guid, UINT data_size, const void *data) { - FIXME("iface %p, guid %s, data_size %u, data %p stub!\n", + struct d3d10_geometry_shader *shader = impl_from_ID3D10GeometryShader(iface); + + TRACE("iface %p, guid %s, data_size %u, data %p.\n", iface, debugstr_guid(guid), data_size, data);
- return E_NOTIMPL; + return d3d10_set_private_data(&shader->private_store, guid, data_size, data); }
static HRESULT STDMETHODCALLTYPE d3d10_geometry_shader_SetPrivateDataInterface(ID3D10GeometryShader *iface, @@ -406,6 +408,9 @@ static const struct ID3D10GeometryShaderVtbl d3d10_geometry_shader_vtbl =
static void STDMETHODCALLTYPE d3d10_geometry_shader_wined3d_object_destroyed(void *parent) { + struct d3d10_geometry_shader *shader = parent; + + wined3d_private_store_cleanup(&shader->private_store); HeapFree(GetProcessHeap(), 0, parent); }
@@ -425,12 +430,14 @@ HRESULT d3d10_geometry_shader_init(struct d3d10_geometry_shader *shader, struct
shader->ID3D10GeometryShader_iface.lpVtbl = &d3d10_geometry_shader_vtbl; shader->refcount = 1; + wined3d_private_store_init(&shader->private_store);
shader_info.input_signature = &input_signature; shader_info.output_signature = &output_signature; if (FAILED(hr = shader_extract_from_dxbc(byte_code, byte_code_length, &shader_info))) { ERR("Failed to extract shader, hr %#x.\n", hr); + wined3d_private_store_cleanup(&shader->private_store); return hr; }
@@ -446,6 +453,7 @@ HRESULT d3d10_geometry_shader_init(struct d3d10_geometry_shader *shader, struct if (FAILED(hr)) { WARN("Failed to create wined3d geometry shader, hr %#x.\n", hr); + wined3d_private_store_cleanup(&shader->private_store); return E_INVALIDARG; }