Module: wine Branch: master Commit: 266528e244da3ddfa4f5efd59ea5cc1e4fdafc0f URL: http://source.winehq.org/git/wine.git/?a=commit;h=266528e244da3ddfa4f5efd59e...
Author: Józef Kucia jkucia@codeweavers.com Date: Thu May 26 00:08:26 2016 +0200
wined3d: Add ARB_texture_storage extension.
Signed-off-by: Józef Kucia jkucia@codeweavers.com Signed-off-by: Henri Verbeet hverbeet@codeweavers.com Signed-off-by: Alexandre Julliard julliard@winehq.org
---
dlls/wined3d/directx.c | 12 ++++++++++++ dlls/wined3d/wined3d_gl.h | 1 + 2 files changed, 13 insertions(+)
diff --git a/dlls/wined3d/directx.c b/dlls/wined3d/directx.c index e1438d3..140c6a7 100644 --- a/dlls/wined3d/directx.c +++ b/dlls/wined3d/directx.c @@ -156,6 +156,7 @@ static const struct wined3d_extension_map gl_extension_map[] = {"GL_ARB_texture_rectangle", ARB_TEXTURE_RECTANGLE }, {"GL_ARB_texture_rg", ARB_TEXTURE_RG }, {"GL_ARB_texture_rgb10_a2ui", ARB_TEXTURE_RGB10_A2UI }, + {"GL_ARB_texture_storage", ARB_TEXTURE_STORAGE }, {"GL_ARB_texture_swizzle", ARB_TEXTURE_SWIZZLE }, {"GL_ARB_timer_query", ARB_TIMER_QUERY }, {"GL_ARB_uniform_buffer_object", ARB_UNIFORM_BUFFER_OBJECT }, @@ -2691,6 +2692,10 @@ static void load_gl_funcs(struct wined3d_gl_info *gl_info) USE_GL_FUNC(glCompressedTexSubImage2DARB) USE_GL_FUNC(glCompressedTexSubImage3DARB) USE_GL_FUNC(glGetCompressedTexImageARB) + /* GL_ARB_texture_storage */ + USE_GL_FUNC(glTexStorage1D) + USE_GL_FUNC(glTexStorage2D) + USE_GL_FUNC(glTexStorage3D) /* GL_ARB_timer_query */ USE_GL_FUNC(glQueryCounter) USE_GL_FUNC(glGetQueryObjectui64v) @@ -3515,6 +3520,7 @@ static BOOL wined3d_adapter_init_gl_caps(struct wined3d_adapter *adapter, DWORD
{ARB_INTERNALFORMAT_QUERY, MAKEDWORD_VERSION(4, 2)}, {ARB_MAP_BUFFER_ALIGNMENT, MAKEDWORD_VERSION(4, 2)}, + {ARB_TEXTURE_STORAGE, MAKEDWORD_VERSION(4, 2)},
{ARB_DEBUG_OUTPUT, MAKEDWORD_VERSION(4, 3)}, {ARB_INTERNALFORMAT_QUERY2, MAKEDWORD_VERSION(4, 3)}, @@ -3773,6 +3779,12 @@ static BOOL wined3d_adapter_init_gl_caps(struct wined3d_adapter *adapter, DWORD TRACE(" IMPLIED: ARB_texture_mirror_clamp_to_edge support (by ATI_texture_mirror_once).\n"); gl_info->supported[ARB_TEXTURE_MIRROR_CLAMP_TO_EDGE] = TRUE; } + if (gl_info->supported[ARB_TEXTURE_STORAGE] && gl_info->supported[APPLE_YCBCR_422]) + { + /* AFAIK APPLE_ycbcr_422 is only available in legacy contexts so we shouldn't ever hit this. */ + FIXME("Disabling APPLE_ycbcr_422 because of ARB_texture_storage.\n"); + gl_info->supported[APPLE_YCBCR_422] = FALSE; + }
wined3d_adapter_init_limits(gl_info);
diff --git a/dlls/wined3d/wined3d_gl.h b/dlls/wined3d/wined3d_gl.h index 356ee7c..46df6ee 100644 --- a/dlls/wined3d/wined3d_gl.h +++ b/dlls/wined3d/wined3d_gl.h @@ -92,6 +92,7 @@ enum wined3d_gl_extension ARB_TEXTURE_RECTANGLE, ARB_TEXTURE_RG, ARB_TEXTURE_RGB10_A2UI, + ARB_TEXTURE_STORAGE, ARB_TEXTURE_SWIZZLE, ARB_TIMER_QUERY, ARB_UNIFORM_BUFFER_OBJECT,