Module: wine Branch: master Commit: fb807220c4e81ed9989959998c96cba3d2ea2a61 URL: http://source.winehq.org/git/wine.git/?a=commit;h=fb807220c4e81ed9989959998c...
Author: Józef Kucia jkucia@codeweavers.com Date: Thu Apr 27 12:02:53 2017 +0200
d3d11: Avoid potential double free in d3d11_device_CreateSamplerState().
The parent is owned by the wined3d_sampler object and it is destroyed in the wined3d_object_destroyed() callback.
Signed-off-by: Józef Kucia jkucia@codeweavers.com Signed-off-by: Henri Verbeet hverbeet@codeweavers.com Signed-off-by: Alexandre Julliard julliard@winehq.org
---
dlls/d3d11/state.c | 18 ++++++++++-------- 1 file changed, 10 insertions(+), 8 deletions(-)
diff --git a/dlls/d3d11/state.c b/dlls/d3d11/state.c index 2b5a2c0..43dd10f 100644 --- a/dlls/d3d11/state.c +++ b/dlls/d3d11/state.c @@ -1257,22 +1257,24 @@ HRESULT d3d_sampler_state_init(struct d3d_sampler_state *state, struct d3d_devic wined3d_desc.comparison_func = wined3d_cmp_func_from_d3d11(desc->ComparisonFunc); wined3d_desc.srgb_decode = TRUE;
- if (FAILED(hr = wined3d_sampler_create(device->wined3d_device, &wined3d_desc, - state, &d3d_sampler_wined3d_parent_ops, &state->wined3d_sampler))) + if (wine_rb_put(&device->sampler_states, desc, &state->entry) == -1) { - WARN("Failed to create wined3d sampler, hr %#x.\n", hr); + ERR("Failed to insert sampler state entry.\n"); wined3d_private_store_cleanup(&state->private_store); wined3d_mutex_unlock(); - return hr; + return E_FAIL; }
- if (wine_rb_put(&device->sampler_states, desc, &state->entry) == -1) + /* We cannot fail after creating a wined3d_sampler object. It would lead to + * double free. */ + if (FAILED(hr = wined3d_sampler_create(device->wined3d_device, &wined3d_desc, + state, &d3d_sampler_wined3d_parent_ops, &state->wined3d_sampler))) { - ERR("Failed to insert sampler state entry.\n"); - wined3d_sampler_decref(state->wined3d_sampler); + WARN("Failed to create wined3d sampler, hr %#x.\n", hr); wined3d_private_store_cleanup(&state->private_store); + wine_rb_remove(&device->sampler_states, &state->entry); wined3d_mutex_unlock(); - return E_FAIL; + return hr; } wined3d_mutex_unlock();