Module: wine Branch: master Commit: 34f95c683ec8210523575f5017fefae55ef35bb0 URL: http://source.winehq.org/git/wine.git/?a=commit;h=34f95c683ec8210523575f5017...
Author: Stefan Dösinger stefan@codeweavers.com Date: Tue Apr 24 23:30:22 2007 +0200
wined3d: Add missing prototypes for GL_ARB_vertex_blend.
---
include/wine/wined3d_gl.h | 18 ++++++++++++++++++ 1 files changed, 18 insertions(+), 0 deletions(-)
diff --git a/include/wine/wined3d_gl.h b/include/wine/wined3d_gl.h index 7a2ffdb..c325539 100644 --- a/include/wine/wined3d_gl.h +++ b/include/wine/wined3d_gl.h @@ -283,6 +283,15 @@ typedef void (APIENTRY * PGLFNGLPOINTPARAMETERFVARBPROC) (GLenum pname, const GL #define GL_MODELVIEW31_ARB 0x873F #endif typedef void (APIENTRY * PGLFNGLWEIGHTPOINTERARB) (GLint size, GLenum type, GLsizei stride, GLvoid* pointer); +typedef void (APIENTRY * PGLFNGLWEIGHTBV) (GLint size, const GLbyte *weights); +typedef void (APIENTRY * PGLFNGLWEIGHTSV) (GLint size, const GLshort *weights); +typedef void (APIENTRY * PGLFNGLWEIGHTIV) (GLint size, const GLint *weights); +typedef void (APIENTRY * PGLFNGLWEIGHTFV) (GLint size, const GLfloat *weights); +typedef void (APIENTRY * PGLFNGLWEIGHTDV) (GLint size, const GLdouble *weights); +typedef void (APIENTRY * PGLFNGLWEIGHTUBV) (GLint size, const GLubyte *weights); +typedef void (APIENTRY * PGLFNGLWEIGHTUSV) (GLint size, const GLushort *weights); +typedef void (APIENTRY * PGLFNGLWEIGHTUIV) (GLint size, const GLuint *weights); +typedef void (APIENTRY * PGLFNGLVERTEXBLENDARB) (GLint count); /* GL_ARB_pixel_buffer_object */ #ifndef GL_ARB_pixel_buffer_object #define GL_ARB_pixel_buffer_object 1 @@ -1595,6 +1604,15 @@ typedef enum _GL_SupportedExt { USE_GL_FUNC(PGLFNGETCOMPRESSEDTEXIMAGEPROC, glGetCompressedTexImageARB); \ /* GL_ARB_vertex_blend */ \ USE_GL_FUNC(PGLFNGLWEIGHTPOINTERARB, glWeightPointerARB); \ + USE_GL_FUNC(PGLFNGLWEIGHTBV, glWeightbvARB); \ + USE_GL_FUNC(PGLFNGLWEIGHTSV, glWeightsvARB); \ + USE_GL_FUNC(PGLFNGLWEIGHTIV, glWeightivARB); \ + USE_GL_FUNC(PGLFNGLWEIGHTFV, glWeightfvARB); \ + USE_GL_FUNC(PGLFNGLWEIGHTDV, glWeightdvARB); \ + USE_GL_FUNC(PGLFNGLWEIGHTUBV, glWeightubvARB); \ + USE_GL_FUNC(PGLFNGLWEIGHTUSV, glWeightusvARB); \ + USE_GL_FUNC(PGLFNGLWEIGHTUIV, glWeightuivARB); \ + USE_GL_FUNC(PGLFNGLVERTEXBLENDARB, glVertexBlendARB); \ /* GL_ARB_vertex_buffer_object */ \ USE_GL_FUNC(PGLFNBINDBUFFERARBPROC, glBindBufferARB); \ USE_GL_FUNC(PGLFNDELETEBUFFERSARBPROC, glDeleteBuffersARB); \