Module: wine Branch: master Commit: bf03075b5e9c1d4a915f0f581783344d08e07e60 URL: http://source.winehq.org/git/wine.git/?a=commit;h=bf03075b5e9c1d4a915f0f5817...
Author: Stefan Dösinger stefan@codeweavers.com Date: Sat Nov 17 00:44:36 2007 +0100
wined3d: Do not cap fragment samplers to 8.
---
dlls/wined3d/directx.c | 2 +- 1 files changed, 1 insertions(+), 1 deletions(-)
diff --git a/dlls/wined3d/directx.c b/dlls/wined3d/directx.c index 696ce10..36d7ebc 100644 --- a/dlls/wined3d/directx.c +++ b/dlls/wined3d/directx.c @@ -758,7 +758,7 @@ BOOL IWineD3DImpl_FillGLCaps(WineD3D_GL_Info *gl_info) { if (gl_info->supported[ARB_FRAGMENT_PROGRAM]) { GLint tmp; glGetIntegerv(GL_MAX_TEXTURE_IMAGE_UNITS_ARB, &tmp); - gl_info->max_fragment_samplers = min(8, tmp); + gl_info->max_fragment_samplers = min(MAX_FRAGMENT_SAMPLERS, tmp); } else { gl_info->max_fragment_samplers = max(gl_info->max_fragment_samplers, gl_max); }