Module: wine Branch: master Commit: f0888577c509688773ca2d443477588934f76106 URL: http://source.winehq.org/git/wine.git/?a=commit;h=f0888577c509688773ca2d4434...
Author: Henri Verbeet hverbeet@codeweavers.com Date: Wed May 19 11:13:36 2010 +0200
wined3d: Use wine_dbgstr_rect() for tracing the rectangle in IWineD3DSurfaceImpl_LockRect().
---
dlls/wined3d/surface.c | 3 ++- 1 files changed, 2 insertions(+), 1 deletions(-)
diff --git a/dlls/wined3d/surface.c b/dlls/wined3d/surface.c index 2d7ff23..811ba11 100644 --- a/dlls/wined3d/surface.c +++ b/dlls/wined3d/surface.c @@ -1680,7 +1680,8 @@ static HRESULT WINAPI IWineD3DSurfaceImpl_LockRect(IWineD3DSurface *iface, WINED IWineD3DDeviceImpl *device = This->resource.device; const RECT *pass_rect = pRect;
- TRACE("(%p) : rect@%p flags(%08x), output lockedRect@%p, memory@%p\n", This, pRect, Flags, pLockedRect, This->resource.allocatedMemory); + TRACE("iface %p, locked_rect %p, rect %s, flags %#x.\n", + iface, pLockedRect, wine_dbgstr_rect(pRect), Flags);
/* This is also done in the base class, but we have to verify this before loading any data from * gl into the sysmem copy. The PBO may be mapped, a different rectangle locked, the discard flag