Module: wine Branch: master Commit: dda9da793f709622a3c72fe704f811c16aeb7041 URL: http://source.winehq.org/git/wine.git/?a=commit;h=dda9da793f709622a3c72fe704...
Author: Matteo Bruni mbruni@codeweavers.com Date: Fri Feb 14 15:53:09 2014 +0100
d3dx9: Add some TRACEs and FIXMEs to D3DXCreateTextureFromFileInMemoryEx.
---
dlls/d3dx9_36/texture.c | 10 ++++++---- 1 file changed, 6 insertions(+), 4 deletions(-)
diff --git a/dlls/d3dx9_36/texture.c b/dlls/d3dx9_36/texture.c index 8e62059..f96536a 100644 --- a/dlls/d3dx9_36/texture.c +++ b/dlls/d3dx9_36/texture.c @@ -534,9 +534,9 @@ HRESULT WINAPI D3DXCreateTextureFromFileInMemoryEx(struct IDirect3DDevice9 *devi return D3DERR_INVALIDCALL;
hr = D3DXGetImageInfoFromFileInMemory(srcdata, srcdatasize, &imginfo); - if (FAILED(hr)) { + FIXME("Unrecognized file format, returning failure.\n"); *texture = NULL; return hr; } @@ -583,9 +583,9 @@ HRESULT WINAPI D3DXCreateTextureFromFileInMemoryEx(struct IDirect3DDevice9 *devi
/* fix texture creation parameters */ hr = D3DXCheckTextureRequirements(device, &width, &height, &miplevels, usage, &format, pool); - if (FAILED(hr)) { + FIXME("Couldn't find suitable texture parameters.\n"); *texture = NULL; return hr; } @@ -622,11 +622,12 @@ HRESULT WINAPI D3DXCreateTextureFromFileInMemoryEx(struct IDirect3DDevice9 *devi
if (FAILED(hr)) { + FIXME("Texture creation failed.\n"); *texture = NULL; return hr; }
- /* Load the file */ + TRACE("Texture created correctly. Now loading the texture data into it.\n"); if (imginfo.ImageFileFormat != D3DXIFF_DDS) { IDirect3DTexture9_GetSurfaceLevel(*texptr, 0, &surface); @@ -640,6 +641,7 @@ HRESULT WINAPI D3DXCreateTextureFromFileInMemoryEx(struct IDirect3DDevice9 *devi
if (FAILED(hr)) { + FIXME("Texture loading failed.\n"); IDirect3DTexture9_Release(*texptr); *texture = NULL; return hr; @@ -647,9 +649,9 @@ HRESULT WINAPI D3DXCreateTextureFromFileInMemoryEx(struct IDirect3DDevice9 *devi
loaded_miplevels = min(IDirect3DTexture9_GetLevelCount(*texptr), imginfo.MipLevels); hr = D3DXFilterTexture((IDirect3DBaseTexture9*) *texptr, palette, loaded_miplevels - 1, mipfilter); - if (FAILED(hr)) { + FIXME("Texture filtering failed.\n"); IDirect3DTexture9_Release(*texptr); *texture = NULL; return hr;