Module: wine Branch: master Commit: dd0ea0a61463db83c647a9367ca61e2b69a98eb3 URL: https://source.winehq.org/git/wine.git/?a=commit;h=dd0ea0a61463db83c647a9367...
Author: Henri Verbeet hverbeet@codeweavers.com Date: Fri Feb 16 09:57:08 2018 +0330
wined3d: Enable the multi-threaded command stream by default.
Signed-off-by: Henri Verbeet hverbeet@codeweavers.com Signed-off-by: Alexandre Julliard julliard@winehq.org
---
dlls/wined3d/wined3d_main.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-)
diff --git a/dlls/wined3d/wined3d_main.c b/dlls/wined3d/wined3d_main.c index 814a78a..cc0dc25 100644 --- a/dlls/wined3d/wined3d_main.c +++ b/dlls/wined3d/wined3d_main.c @@ -72,7 +72,7 @@ static CRITICAL_SECTION wined3d_wndproc_cs = {&wined3d_wndproc_cs_debug, -1, 0, * where appropriate. */ struct wined3d_settings wined3d_settings = { - FALSE, /* No multithreaded CS by default. */ + TRUE, /* Multithreaded CS by default. */ FALSE, /* explicit_gl_version */ MAKEDWORD_VERSION(1, 0), /* Default to legacy OpenGL */ TRUE, /* Use of GLSL enabled by default */