Module: wine Branch: master Commit: 71ddc97b919b4a008b26605fd2c5aa670c2b4abc URL: https://source.winehq.org/git/wine.git/?a=commit;h=71ddc97b919b4a008b26605fd...
Author: Józef Kucia jkucia@codeweavers.com Date: Wed Feb 13 11:15:12 2019 +0100
wined3d: Mark dcl_input_ps_{siv, sgv} shader instructions as implemented.
Signed-off-by: Józef Kucia jkucia@codeweavers.com Signed-off-by: Henri Verbeet hverbeet@codeweavers.com Signed-off-by: Alexandre Julliard julliard@winehq.org
---
dlls/wined3d/glsl_shader.c | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-)
diff --git a/dlls/wined3d/glsl_shader.c b/dlls/wined3d/glsl_shader.c index 49bfe39..78eed3e 100644 --- a/dlls/wined3d/glsl_shader.c +++ b/dlls/wined3d/glsl_shader.c @@ -11415,8 +11415,8 @@ static const SHADER_HANDLER shader_glsl_instruction_handler_table[WINED3DSIH_TAB /* WINED3DSIH_DCL_INPUT_CONTROL_POINT_COUNT */ shader_glsl_nop, /* WINED3DSIH_DCL_INPUT_PRIMITIVE */ shader_glsl_nop, /* WINED3DSIH_DCL_INPUT_PS */ shader_glsl_nop, - /* WINED3DSIH_DCL_INPUT_PS_SGV */ NULL, - /* WINED3DSIH_DCL_INPUT_PS_SIV */ NULL, + /* WINED3DSIH_DCL_INPUT_PS_SGV */ shader_glsl_nop, + /* WINED3DSIH_DCL_INPUT_PS_SIV */ shader_glsl_nop, /* WINED3DSIH_DCL_INPUT_SGV */ shader_glsl_nop, /* WINED3DSIH_DCL_INPUT_SIV */ shader_glsl_nop, /* WINED3DSIH_DCL_INTERFACE */ NULL,