Module: wine Branch: master Commit: 426b5b360989dbcfde16de4c009c4f02f8e60448 URL: http://source.winehq.org/git/wine.git/?a=commit;h=426b5b360989dbcfde16de4c00...
Author: Matteo Bruni mbruni@codeweavers.com Date: Thu Oct 11 19:48:45 2012 +0200
d3dcompiler: Avoid "naked" vars in record dereferences.
---
dlls/d3dcompiler_43/utils.c | 5 ++++- 1 files changed, 4 insertions(+), 1 deletions(-)
diff --git a/dlls/d3dcompiler_43/utils.c b/dlls/d3dcompiler_43/utils.c index eca67c9..5bd39e8 100644 --- a/dlls/d3dcompiler_43/utils.c +++ b/dlls/d3dcompiler_43/utils.c @@ -1568,7 +1568,10 @@ struct hlsl_ir_deref *new_record_deref(struct hlsl_ir_node *record, struct hlsl_ deref->node.type = HLSL_IR_DEREF; deref->node.data_type = field->type; deref->type = HLSL_IR_DEREF_RECORD; - deref->v.record.record = record; + if (record->type == HLSL_IR_VAR) + deref->v.record.record = &new_var_deref(var_from_node(record))->node; + else + deref->v.record.record = record; deref->v.record.field = field; return deref; }